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2006-06-02 04:13:37 +00:00
binaries Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should). 2006-05-31 22:39:29 +00:00
build slight improvement: make pyrogenesis the default project. 2006-06-02 04:13:37 +00:00
docs Moved Excel document into docs. 2006-04-24 00:30:15 +00:00
source # complete revamp of build system in preparation for automated self tests. 2006-06-02 03:56:24 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00