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prefect 875cb3bca1 Add ARB_vertex_shader specific functions to glext_funcs.h
Add an "instancing" model renderer to improve rendering of
non-transparent,
unanimated models. This renderer is used when the vertexshader path is
rendering path is used.

This was SVN commit r3052.
2005-10-30 00:22:22 +00:00
binaries Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
build Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only). 2005-10-17 01:11:12 +00:00
source Add ARB_vertex_shader specific functions to glext_funcs.h 2005-10-30 00:22:22 +00:00
.gitattributes Initial revision 2003-09-21 21:24:53 +00:00