.. |
camp_mace_hypaspist.xml
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This was SVN commit r6230.
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2008-07-15 09:15:19 +00:00 |
camp_rome_legionnaire_imperial.xml
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This was SVN commit r5715.
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2008-03-06 07:12:46 +00:00 |
camp_rome_legionnaire_marian.xml
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This was SVN commit r5714.
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2008-03-06 07:09:09 +00:00 |
fence_long.xml
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This was SVN commit r5382.
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2007-10-02 23:58:54 +00:00 |
fence_short.xml
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This was SVN commit r5382.
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2007-10-02 23:58:54 +00:00 |
temp_celt_infantry_spearman_a_gatherer.xml
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Gathering entities for cinematic map
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2007-02-02 02:19:08 +00:00 |
temp_celt_infantry_spearman_b_gatherer.xml
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Gathering entities for cinematic map
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2007-02-02 02:19:08 +00:00 |
temp_celt_infantry_spearman_e_gatherer.xml
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Gathering entities for cinematic map
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2007-02-02 02:19:08 +00:00 |
temp_celt_support_female_citizen_gatherer.xml
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Gathering entities for cinematic map
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2007-02-02 02:19:08 +00:00 |
temp_demetrius_the_ripper.xml
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new demetrius entity to test animations
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2006-01-22 06:39:55 +00:00 |
temp_hele_infantry_javelinist_b_gatherer.xml
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Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
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2006-12-31 06:23:33 +00:00 |
temp_hele_isp_sword.xml
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This was SVN commit r6020.
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2008-06-15 19:09:32 +00:00 |
temp_hele_super_infantry_p.xml
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This was SVN commit r3883.
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2006-05-18 07:16:15 +00:00 |
temp_themistocles_the_killer.xml
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# Aura and territory rendering
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2006-08-25 06:04:33 +00:00 |