0ad/source/tools/sced/ui
2005-08-13 17:14:57 +00:00
..
res Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
BrushShapeEditorDlgBar.cpp Updated binaries, and ScEd. 2005-04-13 05:08:45 +00:00
BrushShapeEditorDlgBar.h Restructuring 2004-12-05 17:59:29 +00:00
ColorButton.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ColorButton.h Restructuring 2004-12-05 17:59:29 +00:00
DirectionButton.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
DirectionButton.h Restructuring 2004-12-05 17:59:29 +00:00
ElevationButton.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ElevationButton.h Restructuring 2004-12-05 17:59:29 +00:00
ElevToolsDlgBar.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ElevToolsDlgBar.h Restructuring 2004-12-05 17:59:29 +00:00
ImageListCtrl.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ImageListCtrl.h Restructuring 2004-12-05 17:59:29 +00:00
LightSettingsDlg.cpp Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours 2005-02-04 23:16:42 +00:00
LightSettingsDlg.h Restructuring 2004-12-05 17:59:29 +00:00
MainFrameDlgBar.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
MainFrameDlgBar.h Restructuring 2004-12-05 17:59:29 +00:00
MainFrm.cpp Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs. 2005-08-13 17:14:57 +00:00
MainFrm.h Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere) 2005-01-18 12:45:56 +00:00
MapSizeDlg.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
MapSizeDlg.h Restructuring 2004-12-05 17:59:29 +00:00
NavigatePropPage.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
NavigatePropPage.h Restructuring 2004-12-05 17:59:29 +00:00
OptionsDlg.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
OptionsDlg.h Restructuring 2004-12-05 17:59:29 +00:00
OptionsPropSheet.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
OptionsPropSheet.h Restructuring 2004-12-05 17:59:29 +00:00
resource.h Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere) 2005-01-18 12:45:56 +00:00
ScEd.cpp ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain) 2005-06-26 17:12:48 +00:00
ScEd.h Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile 2005-02-11 15:03:10 +00:00
ScEd.rc Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere) 2005-01-18 12:45:56 +00:00
ScEdDoc.cpp Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours 2005-02-04 23:16:42 +00:00
ScEdDoc.h Restructuring 2004-12-05 17:59:29 +00:00
ScEdView.cpp Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs. 2005-08-13 17:14:57 +00:00
ScEdView.h Restructuring 2004-12-05 17:59:29 +00:00
ShadowsPropPage.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ShadowsPropPage.h Restructuring 2004-12-05 17:59:29 +00:00
SimpleEdit.cpp Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
SimpleEdit.h Restructuring 2004-12-05 17:59:29 +00:00
StdAfx.h Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs. 2005-08-13 17:14:57 +00:00
TexToolsDlgBar.cpp Fixed and rebuilt ScEd. Updated tex to handle greyscale PNGs. 2005-08-13 17:14:57 +00:00
TexToolsDlgBar.h ScEd updated for new terrain stuff, window styles for pyrogenesis in windowed mode changed to give a bordered movable window. 2005-08-08 03:59:50 +00:00
UIGlobals.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
UIGlobals.h Restructuring 2004-12-05 17:59:29 +00:00
UnitPropertiesAnimationsTab.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
UnitPropertiesAnimationsTab.h Restructuring 2004-12-05 17:59:29 +00:00
UnitPropertiesDlgBar.cpp Updated binaries, and ScEd. 2005-04-13 05:08:45 +00:00
UnitPropertiesDlgBar.h Restructuring 2004-12-05 17:59:29 +00:00
UnitPropertiesTabCtrl.cpp Made ScEd compile more pleasantly 2005-01-10 22:13:18 +00:00
UnitPropertiesTabCtrl.h Restructuring 2004-12-05 17:59:29 +00:00
UnitPropertiesTexturesTab.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
UnitPropertiesTexturesTab.h Restructuring 2004-12-05 17:59:29 +00:00
UnitToolsDlgBar.cpp Updated binaries, and ScEd. 2005-04-13 05:08:45 +00:00
UnitToolsDlgBar.h ScEd: allowed creation of non-entity objects, pending total entitisation 2005-03-30 05:43:22 +00:00
WebLinkButton.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
WebLinkButton.h Restructuring 2004-12-05 17:59:29 +00:00