0ad/binaries/data/mods/official/entities
2005-04-28 09:21:16 +00:00
..
gaia Created entities for oak trees and berry bushes. 2005-04-16 15:13:57 +00:00
other Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
structures Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
units hmm, must this was pointing to the csw instead of the csp, so fixed 2005-04-28 09:21:16 +00:00
template_corpse.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_entity_script.js Unit training now costs ya (currently a consistent amount of Food/Wood/Stone for every entity, since I'm feeling lazy). 2005-04-29 13:30:08 +00:00
template_entity.xml Unit training now costs ya (currently a consistent amount of Food/Wood/Stone for every entity, since I'm feeling lazy). 2005-04-29 13:30:08 +00:00