0ad/source/tools
2005-12-09 01:08:08 +00:00
..
ape Restructuring 2004-12-05 17:59:29 +00:00
archbuilder Updated archive builder a little bit more 2005-03-17 19:17:41 +00:00
atlas Terrain, Interact, LOSManager, Atlas, etc: Fixed some off-by-one and off-by-FLT_EPSILON problems with objects near/off the edge of the map. Also changed some model.GetBounds().GetCentre() into model.GetTransform().GetTranslation() to fix off-by-centre-of-bounds-minus-position problems. Thus, you can no longer make units in Atlas disappear off the edge and never be seen or selected again. Also changed out-of-bounds LOS value to make them visible if they somehow escape anyway. Also fixed out-of-bounds access of terrain heightmap. 2005-12-09 01:08:08 +00:00
autobuild Updated autobuilder to get the .pdb files from 'system'. 2005-10-01 04:26:12 +00:00
entgraph Uninteresting things that I've had hanging around for a while. 2005-04-28 20:50:19 +00:00
fontbuilder Minor warning-fixes and miscellaneous tidiness 2005-06-20 22:04:08 +00:00
i18n Uninteresting things that I've had hanging around for a while. 2005-04-28 20:50:19 +00:00
pmdexp Trying once more to rename this stuff correctly... 2005-06-14 20:46:45 +00:00
rmgen Water source code :|. 2005-09-18 03:47:15 +00:00
sced editordata: use tex_load to load the heightmap - don't need the ogl_tex functionality and this avoids the POT check (which would fail) 2005-11-20 14:35:52 +00:00
textureconv DevIL: Improved quality of DXT5 alpha compression. 2005-10-24 23:45:52 +00:00