.. |
GameSetup
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Make -autostart=mapname more useful with new sim system
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2010-02-03 20:46:05 +00:00 |
scripting
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fix dehydra warnings (some of which were dangerous pass-user-string-as-format-string vulnerabilities)
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2009-11-07 09:32:19 +00:00 |
tests
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Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
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2010-01-05 19:55:09 +00:00 |
XML
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
CConsole.cpp
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2 more dehydra fixes
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2009-11-07 12:31:18 +00:00 |
CConsole.h
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Annotate some more printf-style functions, for type checking
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2009-11-06 23:06:50 +00:00 |
CLogger.cpp
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Fix buffer overflow in logger. Add tests for it. Make this kind of error harder to miss.
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2010-01-05 19:55:09 +00:00 |
CLogger.h
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misc. string fixes
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2009-11-04 15:29:28 +00:00 |
ConfigDB.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
ConfigDB.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
CStr.cpp
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Fix broken tests
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2009-11-24 15:36:08 +00:00 |
CStr.h
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Fix broken tests
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2009-11-24 15:36:08 +00:00 |
DllLoader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
DllLoader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
FileIo.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Filesystem.h
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fix handling of non-CP1252 characters in paths
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2010-01-05 19:44:30 +00:00 |
Font.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Font.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Game.cpp
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# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
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2010-01-22 20:03:14 +00:00 |
Game.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
GameAttributes.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
GameAttributes.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
GameRecord.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
GameRecord.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Globals.cpp
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Don't scroll the game view when the mouse is outside the window
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2010-01-23 20:40:15 +00:00 |
Globals.h
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Don't scroll the game view when the mouse is outside the window
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2010-01-23 20:40:15 +00:00 |
Hotkey.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Hotkey.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
i18n.cpp
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implement changes suggested by Philip:
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2009-11-09 20:53:48 +00:00 |
i18n.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Interact.cpp
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2 more dehydra fixes
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2009-11-07 12:31:18 +00:00 |
Interact.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
KeyName.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
KeyName.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Loader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Loader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
LoaderThunks.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Overlay.cpp
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Overlay.h
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Parser.cpp
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Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
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2009-08-12 15:17:35 +00:00 |
Parser.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Player.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Player.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Profile.cpp
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# Improved memory profiling on Linux
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2010-01-22 11:22:26 +00:00 |
Profile.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
ProfileViewer.cpp
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implement changes suggested by Philip:
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2009-11-09 20:53:48 +00:00 |
ProfileViewer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Pyrogenesis.cpp
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more unicode/string cleanup:
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2009-11-03 22:27:25 +00:00 |
Pyrogenesis.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Singleton.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
StringConvert.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
StringConvert.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
ThreadUtil.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
UniDoubler.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
utf16string.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Util.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Util.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Vector2D.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
World.cpp
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Fix build and tests on Linux
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2009-11-06 18:35:32 +00:00 |
World.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |