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Mythos_Ruler
c2b6e22993
This was SVN commit r5192.
2007-06-17 00:25:08 +00:00
..
art
This was SVN commit r5192.
2007-06-17 00:25:08 +00:00
audio
added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files
2007-01-25 05:20:15 +00:00
entities
This was SVN commit r5136.
2007-06-03 22:50:44 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
2006-08-01 03:29:10 +00:00
gui
# Some initial work on networking, fixing session setup, game startup, and command queueing.
2007-06-04 07:41:05 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
This was SVN commit r5103.
2007-05-28 02:37:38 +00:00
scripts
Modified semantics of HEntity's validity check to count handles to units that are destroyed but not deleted as still valid handles. This fixes some previous code that assumed these semantics, such as code for dealing with exhausted gather targets. It looks like the meaning was changed long ago when the entity flags were added. Also added an IsAlive method in HEntity for the old check, in case any code needs to be switched over to that.
2007-05-16 06:58:49 +00:00
shaders
- Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees.
2006-10-17 22:34:11 +00:00
technologies
This was SVN commit r4981.
2007-04-22 03:33:37 +00:00
temp
This was SVN commit r4414.
2006-09-28 00:46:37 +00:00