0ad/source
janwas cc6abc389a - debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation)
- add stdext and new STL containers to stl_simplify_name
- fix internal error when container is uninitialized (now check cntr
fields directly instead of calling e.g. size(), which can crash)
- all container wrappers now have a consistent interface, no more
specialization needed in iterator
- fix potential loophole with container adapters
- refactor dump_sequence

This was SVN commit r2464.
2005-07-03 22:36:24 +00:00
..
graphics Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
gui VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
i18n rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
lib - debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation) 2005-07-03 22:36:24 +00:00
maths Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
ps Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
renderer VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
scripting VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
simulation VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
sound rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
main.cpp bugfixes: floats, STL containers; add self-test (exposed many many problems) and more comments 2005-07-03 20:48:47 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00