forked from 0ad/0ad
Ykkrosh
d24fd1b0c9
(Just for fun, compressed texture uploads are mapped onto a decompression function if the user's system doesn't understand S3TC textures.) Corrected (unless I'm wrong) GL version identification logic. This was SVN commit r2384. |
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AlphaMapCalculator.cpp | ||
AlphaMapCalculator.h | ||
BlendShapes.h | ||
ModelRData.cpp | ||
ModelRData.h | ||
PatchRData.cpp | ||
PatchRData.h | ||
PlayerRenderer.cpp | ||
PlayerRenderer.h | ||
Renderer.cpp | ||
Renderer.h | ||
SHCoeffs.cpp | ||
SHCoeffs.h | ||
TransparencyRenderer.cpp | ||
TransparencyRenderer.h | ||
VertexBuffer.cpp | ||
VertexBuffer.h | ||
VertexBufferManager.cpp | ||
VertexBufferManager.h |