0ad/source
janwas d43aa11d36 file: free cached IO blocks to avoid them appearing as "leaks"
vfs: now always check filter in VDir (Not only in debug mode)
vfs_tree: free VFS nodes to avoid them appearing as "leaks". bugfix in
bucket allocator - wasn't coping with exactly filled buckets correctly
all Handle users: add to_string method that writes the interesting parts
of a resource's user data to string.
h_mgr: show this information when a handle is closed
ogl_tex: add ogl_tex_find
add 2 timer clients
mem: now record address of function that allocated memory
GameSetup: fix shutdown order
Renderer: allow freeing individual alpha map textures (we cache the
composite)

This was SVN commit r2981.
2005-10-21 07:47:38 +00:00
..
graphics minimap: now use GUI event system instead of polling. fixes broken click feature. 2005-10-20 15:27:39 +00:00
gui minimap: now use GUI event system instead of polling. fixes broken click feature. 2005-10-20 15:27:39 +00:00
i18n TextureManager: stopped memory leaks 2005-08-09 21:26:40 +00:00
lib file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
maths renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them. 2005-10-12 04:16:41 +00:00
ps file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
renderer file: free cached IO blocks to avoid them appearing as "leaks" 2005-10-21 07:47:38 +00:00
scripting Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame). 2005-10-19 03:02:51 +00:00
simulation gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo. 2005-10-12 17:19:07 +00:00
sound Lots of gcc -Wall fixes. The common ones: 2005-10-07 15:24:29 +00:00
tools Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only). 2005-10-17 01:11:12 +00:00
main.cpp minimap: now use GUI event system instead of polling. fixes broken click feature. 2005-10-20 15:27:39 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00