0ad/source/simulation/EntityProperties.cpp
Ykkrosh 71a81f3432 Fixed minor memory leak
This was SVN commit r514.
2004-06-15 20:54:55 +00:00

369 lines
7.8 KiB
C++
Executable File

#include "precompiled.h"
#include "EntityProperties.h"
#include "BaseEntityCollection.h"
#include "scripting/JSInterface_BaseEntity.h"
void CProperty::associate( IPropertyOwner* owner, const CStr& name )
{
m_owner = owner;
owner->m_properties[name] = this;
m_updateFn = NULL;
}
void CProperty::associate( IPropertyOwner* owner, const CStr& name, void (IPropertyOwner::*updateFn)() )
{
m_owner = owner;
owner->m_properties[name] = this;
m_updateFn = updateFn;
}
CProperty& CProperty::operator=( jsval value )
{
set( value );
return( *this );
}
CProperty_i32::CProperty_i32()
{
modifier = NULL;
}
CProperty_i32::~CProperty_i32()
{
if( modifier )
delete( modifier );
}
inline CProperty_i32& CProperty_i32::operator =( i32 value )
{
if( !modifier )
modifier = new SProperty_NumericModifier();
*modifier = (float)value;
data = value;
return( *this );
}
void CProperty_i32::set( jsval value )
{
if( !modifier )
modifier = new SProperty_NumericModifier();
try
{
*modifier = (float)g_ScriptingHost.ValueToInt( value );
}
catch( ... )
{
*modifier = 0;
}
}
bool CProperty_i32::rebuild( CProperty* parent, bool triggerFn )
{
CProperty_i32* _parent = (CProperty_i32*)parent;
i32 newvalue = 0;
if( _parent )
newvalue = *_parent;
if( modifier )
{
newvalue = (i32)(newvalue * modifier->multiplicative);
newvalue += (i32)modifier->additive;
}
if( data == newvalue )
return( false ); // No change.
data = newvalue;
if( triggerFn && m_updateFn ) (m_owner->*m_updateFn)();
return( true );
}
inline CProperty_i32::operator i32()
{
return( data );
}
CProperty_i32::operator jsval()
{
return( INT_TO_JSVAL( data ) );
}
CProperty_float::CProperty_float()
{
modifier = NULL;
}
CProperty_float::~CProperty_float()
{
if( modifier )
delete modifier;
}
CProperty_float& CProperty_float::operator =( const float& value )
{
if( !modifier )
modifier = new SProperty_NumericModifier();
*modifier = value;
data = value;
return( *this );
}
void CProperty_float::set( const jsval value )
{
if( !modifier )
modifier = new SProperty_NumericModifier();
try
{
*modifier = (float)g_ScriptingHost.ValueToDouble( value );
}
catch( ... )
{
*modifier = 0.0f;
}
}
bool CProperty_float::rebuild( CProperty* parent, bool triggerFn )
{
CProperty_float* _parent = (CProperty_float*)parent;
float newvalue = 0;
if( _parent )
newvalue = *_parent;
if( modifier )
{
newvalue *= modifier->multiplicative;
newvalue += modifier->additive;
}
if( data == newvalue )
return( false ); // No change.
data = newvalue;
if( triggerFn && m_updateFn ) (m_owner->*m_updateFn)();
return( true );
}
CProperty_float::operator float()
{
return( data );
}
CProperty_float::operator jsval()
{
return( DOUBLE_TO_JSVAL( JS_NewDouble( g_ScriptingHost.getContext(), (jsdouble)data ) ) );
}
CProperty_float::operator bool()
{
return( data != 0.0f);
}
float CProperty_float::operator+( float value )
{
return( data + value );
}
float CProperty_float::operator-( float value )
{
return( data - value );
}
float CProperty_float::operator*( float value )
{
return( data * value );
}
float CProperty_float::operator/( float value )
{
return( data / value );
}
bool CProperty_float::operator<( float value )
{
return( data < value );
}
bool CProperty_float::operator>( float value )
{
return( data > value );
}
bool CProperty_float::operator==( float value )
{
return( data == value );
}
CProperty_CStr::CProperty_CStr()
{
modifier = NULL;
}
CProperty_CStr::~CProperty_CStr()
{
if( modifier )
delete( modifier );
}
CProperty_CStr& CProperty_CStr::operator=( const CStr& value )
{
if( !modifier )
modifier = new SProperty_StringModifier();
*modifier = value;
m_String = value;
return( *this );
}
void CProperty_CStr::set( jsval value )
{
if( !modifier )
modifier = new SProperty_StringModifier();
try
{
*modifier = g_ScriptingHost.ValueToString( value );
}
catch( ... )
{
*modifier = CStr();
m_String.clear();
}
}
bool CProperty_CStr::rebuild( CProperty* parent, bool triggerFn )
{
CProperty_CStr* _parent = (CProperty_CStr*)parent;
CStr newvalue = "";
if( _parent )
newvalue = *_parent;
if( modifier )
newvalue = modifier->replacement;
if( *this == newvalue )
return( false ); // No change.
m_String = newvalue;
if( triggerFn && m_updateFn ) (m_owner->*m_updateFn)();
return( true );
}
CProperty_CStr::operator jsval()
{
return( STRING_TO_JSVAL( JS_NewStringCopyZ( g_ScriptingHost.getContext(), m_String.c_str() ) ) );
}
CProperty_CVector3D& CProperty_CVector3D::operator =( const CVector3D& value )
{
*( (CVector3D*)this ) = value;
return( *this );
}
void CProperty_CVector3D::set( jsval value )
{
JSObject* vector3d = JSVAL_TO_OBJECT( value );
if( !JSVAL_IS_OBJECT( value ) || ( JS_GetClass( vector3d ) != &JSI_Vector3D::JSI_class ) )
{
X = 0.0f; Y = 0.0f; Z = 0.0f;
}
else
{
CVector3D* copy = ( (JSI_Vector3D::Vector3D_Info*)JS_GetPrivate( g_ScriptingHost.getContext(), vector3d ) )->vector;
X = copy->X;
Y = copy->Y;
Z = copy->Z;
}
}
bool CProperty_CVector3D::rebuild( CProperty* parent, bool triggerFn )
{
if( triggerFn && m_updateFn ) (m_owner->*m_updateFn)();
return( false ); // Vector properties aren't inheritable.
}
CProperty_CVector3D::operator jsval()
{
JSObject* vector3d = JS_NewObject( g_ScriptingHost.getContext(), &JSI_Vector3D::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), vector3d, new JSI_Vector3D::Vector3D_Info( this, m_owner, m_updateFn ) );
return( OBJECT_TO_JSVAL( vector3d ) );
}
CProperty_CBaseEntityPtr& CProperty_CBaseEntityPtr::operator =( CBaseEntity* value )
{
data = value;
return( *this );
}
void CProperty_CBaseEntityPtr::set( jsval value )
{
JSObject* baseEntity = JSVAL_TO_OBJECT( value );
if( JSVAL_IS_OBJECT( value ) && ( JS_GetClass( baseEntity ) == &JSI_BaseEntity::JSI_class ) )
data = (CBaseEntity*)JS_GetPrivate( g_ScriptingHost.getContext(), baseEntity );
}
bool CProperty_CBaseEntityPtr::rebuild( CProperty* parent, bool triggerFn )
{
if( triggerFn && m_updateFn ) (m_owner->*m_updateFn)();
return( false ); // CBaseEntity* properties aren't inheritable.
}
CProperty_CBaseEntityPtr::operator jsval()
{
JSObject* baseEntity = JS_NewObject( g_ScriptingHost.getContext(), &JSI_BaseEntity::JSI_class, NULL, NULL );
JS_SetPrivate( g_ScriptingHost.getContext(), baseEntity, data );
return( OBJECT_TO_JSVAL( baseEntity ) );
}
CProperty_CBaseEntityPtr::operator bool()
{
return( data != NULL );
}
CProperty_CBaseEntityPtr::operator CBaseEntity*()
{
return( data );
}
CBaseEntity& CProperty_CBaseEntityPtr::operator *() const
{
return( *data );
}
CBaseEntity* CProperty_CBaseEntityPtr::operator ->() const
{
return( data );
}
void IPropertyOwner::rebuild( CStr propertyName )
{
CProperty* thisProperty = m_properties[propertyName];
CProperty* baseProperty = NULL;
if( m_base )
{
if( m_base->m_properties.find( propertyName ) != m_base->m_properties.end() )
baseProperty = m_base->m_properties[propertyName];
}
if( thisProperty->rebuild( baseProperty ) )
{
std::vector<IPropertyOwner*>::iterator it;
for( it = m_inheritors.begin(); it != m_inheritors.end(); it++ )
(*it)->rebuild( propertyName );
}
}
void IPropertyOwner::rebuild()
{
STL_HASH_MAP<CStr,CProperty*,CStr_hash_compare>::iterator property;
if( m_base )
{
for( property = m_properties.begin(); property != m_properties.end(); property++ )
{
CProperty* baseProperty = NULL;
if( m_base->m_properties.find( property->first ) != m_base->m_properties.end() )
baseProperty = m_base->m_properties[property->first];
(property->second)->rebuild( baseProperty, false );
}
}
else
{
for( property = m_properties.begin(); property != m_properties.end(); property++ )
(property->second)->rebuild( NULL, false );
}
std::vector<IPropertyOwner*>::iterator it;
for( it = m_inheritors.begin(); it != m_inheritors.end(); it++ )
(*it)->rebuild();
}