forked from 0ad/0ad
89 lines
1.9 KiB
C++
Executable File
89 lines
1.9 KiB
C++
Executable File
/*
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GUI Object Base - Text Owner
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by Gustav Larsson
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gee@pyro.nu
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--Overview--
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Interface class that enhance the IGUIObject with
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cached CGUIStrings. This class is not at all needed,
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and many controls that will use CGUIStrings might
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not use this, but does help for regular usage such
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as a text-box, a button, a radio button etc.
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--More info--
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Check GUI.h
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*/
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#ifndef IGUITextOwner_H
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#define IGUITextOwner_H
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//--------------------------------------------------------
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// Includes / Compiler directives
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//--------------------------------------------------------
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#include "GUI.h"
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//--------------------------------------------------------
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// Macros
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Types
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Declarations
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//--------------------------------------------------------
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/**
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* @author Gustav Larsson
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*
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* Framework for handling Output text.
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*
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* @see IGUIObject
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*/
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class IGUITextOwner : virtual public IGUIObject
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{
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public:
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IGUITextOwner();
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virtual ~IGUITextOwner();
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/**
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* Adds a text object.
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*/
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void AddText(SGUIText * text);
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/**
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* @see IGUIObject#HandleMessage()
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*/
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virtual void HandleMessage(const SGUIMessage &Message);
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/**
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* Draws the Text.
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*
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* @param index Index value of text. Mostly this will be 0
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* @param pos Position
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* @param z Z value
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* @param clipping Clipping rectangle, don't even add a paramter
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* to get no clipping.
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*/
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virtual void Draw(const int &index, const CColor &color, const CPos &pos,
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const float &z, const CRect &clipping = CRect());
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protected:
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/**
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* Setup texts. Functions that sets up all texts when changes have been made.
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*/
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virtual void SetupText()=0;
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/**
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* Texts that are generated and ready to be rendred.
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*/
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std::vector<SGUIText*> m_GeneratedTexts;
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};
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#endif
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