0ad/source/simulation
janwas f608b44d1d fix self-test and map load on Windows (avoid mixing dir separators).
add more specific error codes (used at work)

This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
..
Entity.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
Entity.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
EntityFormation.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
EntityFormation.h Add GPL header 2009-04-18 17:00:33 +00:00
EntityRendering.cpp # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
EntityStateProcessing.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
Formation.cpp misc. string fixes 2009-11-04 15:29:28 +00:00
Formation.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
FormationCollection.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
FormationCollection.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
FormationManager.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
FormationManager.h Fix some GCC -Wextra warnings 2009-07-27 18:32:59 +00:00
LOSManager.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
LOSManager.h Add GPL header 2009-04-18 17:00:33 +00:00
Simulation.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
Simulation.h # Delete a lot of obsolete networking code. 2010-05-20 17:58:37 +00:00
Technology.cpp per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
Technology.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
TechnologyCollection.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
TechnologyCollection.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
TerritoryManager.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
TerritoryManager.h Add GPL header 2009-04-18 17:00:33 +00:00
TriggerManager.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
TriggerManager.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00