..
GameSetup
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
Network
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
scripting
- fix w4 warnings
2005-08-09 15:55:44 +00:00
XML
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
CConsole.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
CConsole.h
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
CLogger.cpp
fix 64bit bug: wsdl defined SDL_Event.user.code as intptr_t, but real SDL doesn't. brought that in line and fixed GUIHotkey code.
2005-10-13 19:11:22 +00:00
CLogger.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
ConfigDB.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
ConfigDB.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
CStr.cpp
some infrastructure for self-tests: gets rid of boilerplate code.
2005-09-02 02:47:25 +00:00
CStr.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CVFSFile.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CVFSFile.h
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
Encryption.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
Encryption.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Error.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Errors.cpp
Fixed mmap bug, and GUI memory leak.
2005-07-28 17:39:27 +00:00
Errors.h
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
FilePacker.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
FilePacker.h
CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
2004-12-15 14:26:21 +00:00
FileUnpacker.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
FileUnpacker.h
types.h => lib/types.h (avoid name collision)
2005-02-26 15:13:15 +00:00
Font.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
Font.h
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
2004-12-27 23:27:26 +00:00
Game.cpp
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
Game.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameAttributes.cpp
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
2005-10-10 03:35:32 +00:00
GameAttributes.h
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
2005-10-10 03:35:32 +00:00
GameRecord.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GameRecord.h
- A lot of small network fixes
2004-09-21 14:40:43 +00:00
Globals.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
Globals.h
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
Hotkey.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
Hotkey.h
Water source code :|.
2005-09-18 03:47:15 +00:00
i18n.cpp
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
i18n.h
Renamed translate() to I18n::translate(), to minimise conflicts
2005-05-22 22:58:27 +00:00
Interact.cpp
GameView: move camera lock params here
2005-10-13 18:05:55 +00:00
Interact.h
Added health properties to BaseEntity so they work properly for Entity as well (on units that don't directly specify them).
2005-09-06 19:30:41 +00:00
KeyName.cpp
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
2005-01-27 15:31:06 +00:00
Loader.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Loader.h
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
LoaderThunks.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
LogFile.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
LogFile.h
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
NPFont.cpp
added precompiled.h everywhere
2004-06-03 18:38:14 +00:00
NPFont.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
NPFontManager.cpp
rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
2005-06-28 04:06:25 +00:00
NPFontManager.h
Added PASAP entity systems
2004-05-21 23:46:16 +00:00
Overlay.cpp
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Overlay.h
New terrain properties stuff, gcc compatability and updated unix debugging stuff
2005-08-07 21:58:36 +00:00
OverlayText.cpp
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
OverlayText.h
Fixed #includes.
2004-05-29 20:50:23 +00:00
Parser.cpp
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Parser.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Player.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Player.h
Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
2005-02-27 22:11:26 +00:00
Profile.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Profile.h
Gathering and unit training (engine-side); also other minor improvements
2005-04-15 04:23:33 +00:00
ProfileViewer.cpp
final refactor (i hope). split up fmt / int_fmt determination to allow override of fmt without overriding int_fmt (useful for unifont.cpp). this changed the signature of ogl_tex_upload. better explained flags in OglTex and warn_if_uploaded.
2005-09-29 17:33:30 +00:00
ProfileViewer.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Pyrogenesis.cpp
s/Prometheus/Pyrogenesis/
2004-12-05 21:56:09 +00:00
Pyrogenesis.h
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
Singleton.h
scripting-interface improvements
2005-08-09 16:02:15 +00:00
Sound.h
stripped some headers from deprecated prometheus.h => huge rearrange
2004-06-03 01:43:33 +00:00
StringConvert.cpp
ScriptableComplex.h: ScriptingHost already includes SpiderMonkey.h
2005-07-20 04:53:58 +00:00
StringConvert.h
Corrected string conversion slightly
2005-03-22 12:09:11 +00:00
ThreadUtil.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
UniDoubler.h
Added CStr and some other things to precompiled.h, to reduce build times.
2005-06-01 20:12:45 +00:00
utf16string.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
Util.cpp
timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
2005-10-16 23:16:08 +00:00
Util.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
Vector2D.h
CVSROOT: doesn't seem particularly useful now
2005-09-30 00:59:42 +00:00
VFSUtil.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
VFSUtil.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
World.cpp
Atlas: Disable LOS when editing. Set up initial terrain data before starting CGame (since initialisation of LOS (and probably other things in the future) wants to know about the terrain).
2005-10-09 04:29:58 +00:00
World.h
Added initial version of LOS, and updated minimap to show both LOS and water.
2005-10-09 03:43:03 +00:00