forked from 0ad/0ad
136 lines
3.1 KiB
C++
Executable File
136 lines
3.1 KiB
C++
Executable File
#include "precompiled.h"
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#include "BaseEntityCollection.h"
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#include "ObjectManager.h"
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#include "Model.h"
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#include "CLogger.h"
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#include "res/res.h"
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#define LOG_CATEGORY "entity"
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void CBaseEntityCollection::loadTemplates()
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{
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Handle handle;
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vfsDirEnt type;
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CStr basepath = "entities/";
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CStr pathname;
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// Iterate through all subdirectories
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Handle maindir = vfs_open_dir( basepath );
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if( maindir > 0 )
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{
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LoadDirectory( maindir, basepath );
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while( !vfs_next_dirent( maindir, &type, "/" ) )
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{
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pathname = basepath + type.name;
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handle = vfs_open_dir( pathname );
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pathname += "/";
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if( handle > 0 )
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{
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LoadDirectory( handle, pathname );
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vfs_close_dir( handle );
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}
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else
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{
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LOG(ERROR, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Failed to enumerate entity template directory");
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return;
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}
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}
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vfs_close_dir( maindir );
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}
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else
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LOG(ERROR, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Unable to open directory entities/");
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// Fix up parent links in the templates.
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std::vector<CBaseEntity*>::iterator it, it_done;
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std::vector<CBaseEntity*> done;
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// TODO: MT: Circular references check.
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while( done.size() < m_templates.size() )
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{
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for( it = m_templates.begin(); it != m_templates.end(); it++ )
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{
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if( !( (*it)->m_Base_Name.Length() ) )
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{
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done.push_back( *it );
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continue;
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}
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CBaseEntity* Base = getTemplate( (*it)->m_Base_Name );
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if( Base )
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{
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// Check whether it's been loaded yet.
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for( it_done = done.begin(); it_done != done.end(); it_done++ )
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{
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if( *it_done == Base )
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{
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(*it)->m_base = Base;
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(*it)->loadBase();
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Base = NULL;
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break;
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}
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}
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if( !Base )
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{
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// Done
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done.push_back( *it );
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continue;
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}
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}
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else
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LOG( WARNING, LOG_CATEGORY, "Parent template %s does not exist in template %s", CStr8( (*it)->m_Base_Name ).c_str(), CStr8( (*it)->m_Tag ).c_str() );
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}
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}
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}
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void CBaseEntityCollection::LoadDirectory( Handle directory, CStr pathname )
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{
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vfsDirEnt file;
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while( !vfs_next_dirent( directory, &file, "*.xml") )
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{
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CBaseEntity* newTemplate = new CBaseEntity();
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if( newTemplate->loadXML( pathname + file.name ) )
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{
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addTemplate( newTemplate );
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LOG(NORMAL, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Loaded template \"%s%s\"", pathname.c_str(), file.name);
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}
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else
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LOG(ERROR, LOG_CATEGORY, "CBaseEntityCollection::loadTemplates(): Couldn't load template \"%s%s\"", pathname.c_str(), file.name);
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}
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}
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void CBaseEntityCollection::addTemplate( CBaseEntity* temp )
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{
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m_templates.push_back( temp );
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}
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CBaseEntity* CBaseEntityCollection::getTemplate( CStrW name )
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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if( m_templates[t]->m_Tag == name ) return( m_templates[t] );
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return( NULL );
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}
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CBaseEntity* CBaseEntityCollection::getTemplateByActor( CObjectEntry* actor )
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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if( m_templates[t]->m_actorObject == actor ) return( m_templates[t] );
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return( NULL );
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}
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CBaseEntityCollection::~CBaseEntityCollection()
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{
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for( u16 t = 0; t < m_templates.size(); t++ )
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delete( m_templates[t] );
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}
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