37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_JSI_MODIO
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#define INCLUDED_JSI_MODIO
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#include "scriptinterface/ScriptInterface.h"
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namespace JSI_ModIo
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{
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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void StartGetGameId(ScriptInterface::CxPrivate* pCxPrivate);
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void StartListMods(ScriptInterface::CxPrivate* pCxPrivate);
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void StartDownloadMod(ScriptInterface::CxPrivate* pCxPrivate, uint32_t idx);
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bool AdvanceRequest(ScriptInterface::CxPrivate* pCxPrivate);
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void CancelRequest(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value GetMods(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value GetDownloadProgress(ScriptInterface::CxPrivate* pCxPrivate);
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}
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#endif // INCLUDED_JSI_MODIO
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