2009-04-18 19:00:33 +02:00
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/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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2004-08-21 13:45:01 +02:00
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#include "precompiled.h"
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#include "TSComponent.h"
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#include "CLocale.h"
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using namespace I18n;
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// Vaguely useful utility function for deleting stuff
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template<typename T> void delete_fn(T* v) { delete v; }
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2005-08-09 17:55:44 +02:00
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const StrImW TSComponentString::ToString(CLocale* UNUSED(locale), std::vector<BufferVariable*>& UNUSED(vars)) const
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2004-08-21 13:45:01 +02:00
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{
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return String;
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}
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/**************/
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const StrImW TSComponentVariable::ToString(CLocale* locale, std::vector<BufferVariable*>& vars) const
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{
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// This will never be out-of-bounds -- the number
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// of parameters has been checked earlier
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return vars[ID]->ToString(locale);
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}
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/**************/
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const StrImW TSComponentFunction::ToString(CLocale* locale, std::vector<BufferVariable*>& vars) const
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{
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return locale->CallFunction(Name.c_str(), vars, Params);
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}
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void TSComponentFunction::AddParam(ScriptValue* p)
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{
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Params.push_back(p);
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}
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TSComponentFunction::~TSComponentFunction()
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{
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for_each(Params.begin(), Params.end(), delete_fn<ScriptValue>);
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}
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