2003-11-03 17:22:45 +01:00
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#include <cassert>
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#include <cstring>
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#include <cstdio>
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2004-03-03 01:44:06 +01:00
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#include "sdl.h"
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2003-11-03 17:22:45 +01:00
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#include "ogl.h"
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#include "detect.h"
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#ifdef _MSC_VER
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#pragma comment(lib, "opengl32.lib")
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#pragma comment(lib, "glu32.lib")
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#endif
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// define extension function pointers
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extern "C"
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{
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#define FUNC(ret, name, params) ret (CALL_CONV *name) params;
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#include "glext_funcs.h"
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#undef FUNC
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}
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static const char* exts;
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// check if the extension <ext> is supported by the OpenGL implementation
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bool oglExtAvail(const char* ext)
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{
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assert(exts && "call oglInit before using this function");
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const char *p = exts, *end;
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// make sure ext is valid & doesn't contain spaces
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if(!ext || ext == '\0' || strchr(ext, ' '))
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return false;
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for(;;)
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{
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p = strstr(p, ext);
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if(!p)
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return false; // <ext> string not found - extension not supported
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end = p + strlen(ext); // end of current substring
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// make sure the substring found is an entire extension string,
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// i.e. it starts and ends with ' '
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if(p == exts || *(p-1) == ' ') // valid start?
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if(*end == ' ' || *end == '\0') // valid end?
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return true;
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p = end;
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}
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}
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void oglPrintErrors()
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{
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#define E(e) case e: printf("%s\n", #e); break;
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for(;;)
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switch(glGetError())
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{
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case GL_NO_ERROR:
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return;
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E(GL_INVALID_ENUM)
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E(GL_INVALID_VALUE)
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E(GL_INVALID_OPERATION)
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E(GL_STACK_OVERFLOW)
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E(GL_STACK_UNDERFLOW)
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E(GL_OUT_OF_MEMORY)
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}
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}
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int max_tex_size; // [pixels]
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int tex_units;
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int max_VAR_elements = -1; // GF2: 64K; GF3: 1M
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bool tex_compression_avail; // S3TC / DXT{1,3,5}
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int video_mem; // [MB]; approximate
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// call after each video mode change
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void oglInit()
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{
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exts = (const char*)glGetString(GL_EXTENSIONS);
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// import functions
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#define FUNC(ret, name, params) *(void**)&name = SDL_GL_GetProcAddress(#name);
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#include "glext_funcs.h"
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#undef FUNC
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// detect OpenGL / graphics card caps
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
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glGetIntegerv(GL_MAX_TEXTURE_UNITS, &tex_units);
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// make sure value is -1 if not supported
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if(oglExtAvail("GL_NV_vertex_array_range"))
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glGetIntegerv(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, &max_VAR_elements);
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tex_compression_avail = oglExtAvail("GL_ARB_texture_compression") &&
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(oglExtAvail("GL_EXT_texture_compression_s3tc") || oglExtAvail("GL_S3_s3tc"));
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video_mem = (SDL_GetVideoInfo()->video_mem) / 1048576; // [MB]
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// TODO: add sizeof(FB)?
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// get graphics card name
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// .. don't overwrite if e.g. get_gfx_card already called
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if(!strcmp(gfx_card, "Unknown"))
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{
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char* v = (char*)glGetString(GL_VENDOR);
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if(v)
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strncpy(gfx_card, v, sizeof(gfx_card));
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// reduce string to "ATI" or "NVIDIA"
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if(!strcmp(gfx_card, "ATI Technologies Inc."))
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gfx_card[3] = 0;
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if(!strcmp(gfx_card, "NVIDIA Corporation"))
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gfx_card[6] = 0;
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char* r = (char*)glGetString(GL_RENDERER);
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if(r)
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strcat(gfx_card, r);
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}
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}
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