2006-04-24 01:14:18 +02:00
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#include "CStr.h"
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// flag to disable extended GL extensions until fix found - specifically, crashes
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// using VBOs on laptop Radeon cards
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extern bool g_NoGLVBO;
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// disable FBO extension in case the driver is flaky
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extern bool g_NoGLFramebufferObject;
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// flag to switch on shadows
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extern bool g_Shadows;
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2006-05-17 05:53:54 +02:00
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// flag to switch on reflective/refractive water
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extern bool g_FancyWater;
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2006-04-24 01:14:18 +02:00
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// flag to switch on fixed frame timing (RC: I'm using this for profiling purposes)
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extern bool g_FixedFrameTiming;
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extern bool g_VSync;
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extern float g_LodBias;
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extern float g_Gamma;
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extern bool g_EntGraph;
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// name of configured render path (depending on OpenGL extensions, this may not be
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// the render path that is actually in use right now)
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extern CStr g_RenderPath;
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extern int g_xres, g_yres;
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extern int g_bpp;
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extern int g_freq;
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extern bool g_Quickstart;
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extern CStr g_AutostartMap;
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extern CStr g_CursorName;
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extern void CONFIG_Init(int argc, char* argv[]);
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