2016-01-11 21:03:09 +01:00
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/* Copyright (C) 2016 Wildfire Games.
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2010-01-09 20:20:14 +01:00
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "Simulation2.h"
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2014-03-28 21:26:32 +01:00
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#include "scriptinterface/ScriptInterface.h"
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2014-11-13 12:19:28 +01:00
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#include "scriptinterface/ScriptRuntime.h"
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2014-03-28 21:26:32 +01:00
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2010-01-09 20:20:14 +01:00
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#include "simulation2/MessageTypes.h"
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#include "simulation2/system/ComponentManager.h"
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#include "simulation2/system/ParamNode.h"
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#include "simulation2/system/SimContext.h"
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2011-01-12 13:29:00 +01:00
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#include "simulation2/components/ICmpAIManager.h"
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2010-01-09 20:20:14 +01:00
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#include "simulation2/components/ICmpCommandQueue.h"
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2011-01-12 13:29:00 +01:00
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#include "simulation2/components/ICmpTemplateManager.h"
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2010-01-09 20:20:14 +01:00
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2011-10-24 16:31:05 +02:00
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#include "graphics/MapReader.h"
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#include "graphics/Terrain.h"
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2011-03-05 02:56:59 +01:00
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#include "lib/timer.h"
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2011-05-25 12:39:13 +02:00
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#include "lib/file/vfs/vfs_util.h"
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2010-01-09 20:20:14 +01:00
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#include "maths/MathUtil.h"
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#include "ps/CLogger.h"
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2012-12-03 21:06:58 +01:00
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#include "ps/ConfigDB.h"
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2010-01-09 20:20:14 +01:00
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#include "ps/Filesystem.h"
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2011-10-24 16:31:05 +02:00
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#include "ps/Loader.h"
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2010-05-20 02:59:01 +02:00
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#include "ps/Profile.h"
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#include "ps/Pyrogenesis.h"
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2016-02-15 16:57:23 +01:00
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#include "ps/Util.h"
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2010-05-28 01:31:03 +02:00
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#include "ps/XML/Xeromyces.h"
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2010-05-20 02:59:01 +02:00
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#include <iomanip>
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2010-01-09 20:20:14 +01:00
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class CSimulation2Impl
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{
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public:
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2014-01-04 11:14:53 +01:00
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CSimulation2Impl(CUnitManager* unitManager, shared_ptr<ScriptRuntime> rt, CTerrain* terrain) :
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m_SimContext(), m_ComponentManager(m_SimContext, rt),
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2016-11-15 14:26:58 +01:00
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m_EnableOOSLog(false), m_EnableSerializationTest(false), m_RejoinTestTurn(-1), m_TestingRejoin(false),
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m_SecondaryTerrain(nullptr), m_SecondaryContext(nullptr), m_SecondaryComponentManager(nullptr), m_SecondaryLoadedScripts(nullptr),
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2015-01-24 15:46:52 +01:00
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m_MapSettings(rt->m_rt), m_InitAttributes(rt->m_rt)
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2010-01-09 20:20:14 +01:00
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{
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m_SimContext.m_UnitManager = unitManager;
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m_SimContext.m_Terrain = terrain;
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m_ComponentManager.LoadComponentTypes();
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2010-06-03 03:29:43 +02:00
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RegisterFileReloadFunc(ReloadChangedFileCB, this);
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2012-12-05 19:27:42 +01:00
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// Tests won't have config initialised
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if (CConfigDB::IsInitialised())
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{
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2014-11-18 00:29:49 +01:00
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CFG_GET_VAL("ooslog", m_EnableOOSLog);
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CFG_GET_VAL("serializationtest", m_EnableSerializationTest);
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2016-11-15 14:26:58 +01:00
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CFG_GET_VAL("rejointest", m_RejoinTestTurn);
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if (m_RejoinTestTurn <= 0) // Handle bogus values of the arg
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m_RejoinTestTurn = -1;
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2012-12-05 19:27:42 +01:00
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}
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2016-02-15 16:57:23 +01:00
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if (m_EnableOOSLog)
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2016-05-16 02:56:07 +02:00
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{
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m_OOSLogPath = createDateIndexSubdirectory(psLogDir() / "oos_logs");
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2016-02-15 16:57:23 +01:00
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debug_printf("Writing ooslogs to %s\n", m_OOSLogPath.string8().c_str());
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2016-05-16 02:56:07 +02:00
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}
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2010-01-09 20:20:14 +01:00
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}
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2010-06-03 03:29:43 +02:00
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~CSimulation2Impl()
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{
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2016-11-15 14:26:58 +01:00
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delete m_SecondaryTerrain;
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delete m_SecondaryContext;
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delete m_SecondaryComponentManager;
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delete m_SecondaryLoadedScripts;
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2010-06-03 03:29:43 +02:00
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UnregisterFileReloadFunc(ReloadChangedFileCB, this);
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}
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2011-01-12 13:29:00 +01:00
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void ResetState(bool skipScriptedComponents, bool skipAI)
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2010-01-09 20:20:14 +01:00
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{
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m_DeltaTime = 0.0;
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2010-09-27 01:05:25 +02:00
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m_LastFrameOffset = 0.0f;
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2010-04-30 01:22:18 +02:00
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m_TurnNumber = 0;
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2011-10-24 16:31:05 +02:00
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ResetComponentState(m_ComponentManager, skipScriptedComponents, skipAI);
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}
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static void ResetComponentState(CComponentManager& componentManager, bool skipScriptedComponents, bool skipAI)
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{
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componentManager.ResetState();
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2013-09-11 22:41:53 +02:00
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componentManager.InitSystemEntity();
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2014-05-18 15:44:08 +02:00
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componentManager.AddSystemComponents(skipScriptedComponents, skipAI);
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2010-01-09 20:20:14 +01:00
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}
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2011-10-24 16:31:05 +02:00
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static bool LoadDefaultScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts);
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static bool LoadScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts, const VfsPath& path);
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2015-04-16 06:30:51 +02:00
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static bool LoadTriggerScripts(CComponentManager& componentManager, JS::HandleValue mapSettings, std::set<VfsPath>* loadedScripts);
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2011-05-03 14:38:42 +02:00
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Status ReloadChangedFile(const VfsPath& path);
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2010-01-09 20:20:14 +01:00
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2011-05-03 14:38:42 +02:00
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static Status ReloadChangedFileCB(void* param, const VfsPath& path)
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2010-06-03 03:29:43 +02:00
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{
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return static_cast<CSimulation2Impl*>(param)->ReloadChangedFile(path);
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}
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2011-03-05 02:56:59 +01:00
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int ProgressiveLoad();
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2011-10-24 16:31:05 +02:00
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void Update(int turnLength, const std::vector<SimulationCommand>& commands);
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static void UpdateComponents(CSimContext& simContext, fixed turnLengthFixed, const std::vector<SimulationCommand>& commands);
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2012-06-06 21:37:03 +02:00
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void Interpolate(float simFrameLength, float frameOffset, float realFrameLength);
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2010-05-20 02:59:01 +02:00
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void DumpState();
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2010-01-09 20:20:14 +01:00
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CSimContext m_SimContext;
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CComponentManager m_ComponentManager;
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double m_DeltaTime;
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2010-09-27 01:05:25 +02:00
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float m_LastFrameOffset;
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2010-01-09 20:20:14 +01:00
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2012-05-04 23:48:46 +02:00
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std::string m_StartupScript;
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2015-01-24 15:46:52 +01:00
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JS::PersistentRootedValue m_InitAttributes;
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JS::PersistentRootedValue m_MapSettings;
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2010-04-30 01:22:18 +02:00
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2011-03-21 18:53:13 +01:00
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std::set<VfsPath> m_LoadedScripts;
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2010-01-09 20:20:14 +01:00
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2010-04-30 01:22:18 +02:00
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uint32_t m_TurnNumber;
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2010-05-20 02:59:01 +02:00
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bool m_EnableOOSLog;
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2016-02-15 16:57:23 +01:00
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OsPath m_OOSLogPath;
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2011-10-24 16:31:05 +02:00
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// Functions and data for the serialization test mode: (see Update() for relevant comments)
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bool m_EnableSerializationTest;
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2016-11-15 14:26:58 +01:00
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int m_RejoinTestTurn;
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bool m_TestingRejoin;
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// Secondary simulation
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CTerrain* m_SecondaryTerrain;
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CSimContext* m_SecondaryContext;
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CComponentManager* m_SecondaryComponentManager;
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std::set<VfsPath>* m_SecondaryLoadedScripts;
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2011-10-24 16:31:05 +02:00
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struct SerializationTestState
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{
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std::stringstream state;
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std::stringstream debug;
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std::string hash;
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};
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void DumpSerializationTestState(SerializationTestState& state, const OsPath& path, const OsPath::String& suffix);
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void ReportSerializationFailure(
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SerializationTestState* primaryStateBefore, SerializationTestState* primaryStateAfter,
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SerializationTestState* secondaryStateBefore, SerializationTestState* secondaryStateAfter);
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static std::vector<SimulationCommand> CloneCommandsFromOtherContext(ScriptInterface& oldScript, ScriptInterface& newScript,
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const std::vector<SimulationCommand>& commands)
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{
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2014-08-01 22:55:16 +02:00
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JSContext* cxOld = oldScript.GetContext();
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JSAutoRequest rqOld(cxOld);
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2016-01-23 02:02:57 +01:00
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2015-01-24 15:46:52 +01:00
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std::vector<SimulationCommand> newCommands;
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newCommands.reserve(commands.size());
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2015-08-20 14:58:41 +02:00
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for (const SimulationCommand& command : commands)
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2011-10-24 16:31:05 +02:00
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{
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2015-01-24 15:46:52 +01:00
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JSContext* cxNew = newScript.GetContext();
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JSAutoRequest rqNew(cxNew);
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2015-08-20 14:58:41 +02:00
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JS::RootedValue tmpCommand(cxNew, newScript.CloneValueFromOtherContext(oldScript, command.data));
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2016-01-18 23:24:50 +01:00
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newScript.FreezeObject(tmpCommand, true);
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2015-08-20 14:58:41 +02:00
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SimulationCommand cmd(command.player, cxNew, tmpCommand);
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2015-01-24 15:46:52 +01:00
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newCommands.emplace_back(std::move(cmd));
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2011-10-24 16:31:05 +02:00
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}
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return newCommands;
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}
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2010-01-09 20:20:14 +01:00
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};
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2011-10-24 16:31:05 +02:00
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bool CSimulation2Impl::LoadDefaultScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts)
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{
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return (
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2013-07-10 02:08:05 +02:00
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LoadScripts(componentManager, loadedScripts, L"simulation/components/interfaces/") &&
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2011-10-24 16:31:05 +02:00
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LoadScripts(componentManager, loadedScripts, L"simulation/helpers/") &&
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LoadScripts(componentManager, loadedScripts, L"simulation/components/")
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);
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}
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bool CSimulation2Impl::LoadScripts(CComponentManager& componentManager, std::set<VfsPath>* loadedScripts, const VfsPath& path)
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2010-01-09 20:20:14 +01:00
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{
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VfsPaths pathnames;
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2011-05-25 12:39:13 +02:00
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if (vfs::GetPathnames(g_VFS, path, L"*.js", pathnames) < 0)
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2010-01-09 20:20:14 +01:00
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return false;
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bool ok = true;
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2015-07-30 01:44:12 +02:00
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for (const VfsPath& path : pathnames)
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2010-01-09 20:20:14 +01:00
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{
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2011-10-24 16:31:05 +02:00
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if (loadedScripts)
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2015-07-30 01:44:12 +02:00
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loadedScripts->insert(path);
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LOGMESSAGE("Loading simulation script '%s'", path.string8());
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if (!componentManager.LoadScript(path))
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2010-01-09 20:20:14 +01:00
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ok = false;
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}
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return ok;
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}
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2015-04-16 06:30:51 +02:00
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bool CSimulation2Impl::LoadTriggerScripts(CComponentManager& componentManager, JS::HandleValue mapSettings, std::set<VfsPath>* loadedScripts)
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2014-07-23 01:30:27 +02:00
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{
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bool ok = true;
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2014-07-26 12:58:24 +02:00
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if (componentManager.GetScriptInterface().HasProperty(mapSettings, "TriggerScripts"))
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2014-07-23 01:30:27 +02:00
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{
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std::vector<std::string> scriptNames;
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2014-07-26 12:58:24 +02:00
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componentManager.GetScriptInterface().GetProperty(mapSettings, "TriggerScripts", scriptNames);
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2015-08-20 14:58:41 +02:00
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for (const std::string& triggerScript : scriptNames)
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2014-07-23 01:30:27 +02:00
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{
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2015-08-20 14:58:41 +02:00
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std::string scriptName = "maps/" + triggerScript;
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2015-04-16 06:30:51 +02:00
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if (loadedScripts)
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2015-06-03 22:34:59 +02:00
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{
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if (loadedScripts->find(scriptName) != loadedScripts->end())
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2015-08-20 14:49:43 +02:00
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continue;
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2015-04-16 06:30:51 +02:00
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loadedScripts->insert(scriptName);
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2015-06-03 22:34:59 +02:00
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}
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2015-01-22 21:36:24 +01:00
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LOGMESSAGE("Loading trigger script '%s'", scriptName.c_str());
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2014-07-23 01:30:27 +02:00
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if (!componentManager.LoadScript(scriptName.data()))
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ok = false;
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}
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}
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return ok;
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}
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2011-05-03 14:38:42 +02:00
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Status CSimulation2Impl::ReloadChangedFile(const VfsPath& path)
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2010-01-09 20:20:14 +01:00
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{
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// Ignore if this file wasn't loaded as a script
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// (TODO: Maybe we ought to load in any new .js files that are created in the right directories)
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2013-07-10 02:08:05 +02:00
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if (m_LoadedScripts.find(path) == m_LoadedScripts.end())
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2010-01-09 20:20:14 +01:00
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return INFO::OK;
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// If the file doesn't exist (e.g. it was deleted), don't bother loading it since that'll give an error message.
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// (Also don't bother trying to 'unload' it from the component manager, because that's not possible)
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2011-02-25 17:30:55 +01:00
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if (!VfsFileExists(path))
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2010-01-09 20:20:14 +01:00
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return INFO::OK;
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2015-01-22 21:36:24 +01:00
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LOGMESSAGE("Reloading simulation script '%s'", path.string8());
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2013-07-10 02:08:05 +02:00
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if (!m_ComponentManager.LoadScript(path, true))
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2010-01-09 20:20:14 +01:00
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return ERR::FAIL;
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return INFO::OK;
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}
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2011-03-05 02:56:59 +01:00
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int CSimulation2Impl::ProgressiveLoad()
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{
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// yield after this time is reached. balances increased progress bar
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// smoothness vs. slowing down loading.
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const double end_time = timer_Time() + 200e-3;
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int ret;
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do
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{
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bool progressed = false;
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int total = 0;
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int progress = 0;
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CMessageProgressiveLoad msg(&progressed, &total, &progress);
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m_ComponentManager.BroadcastMessage(msg);
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if (!progressed || total == 0)
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return 0; // we have nothing left to load
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ret = Clamp(100*progress / total, 1, 100);
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}
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while (timer_Time() < end_time);
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|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
void CSimulation2Impl::DumpSerializationTestState(SerializationTestState& state, const OsPath& path, const OsPath::String& suffix)
|
|
|
|
{
|
|
|
|
if (!state.hash.empty())
|
|
|
|
{
|
|
|
|
std::ofstream file (OsString(path / (L"hash." + suffix)).c_str(), std::ofstream::out | std::ofstream::trunc);
|
|
|
|
file << Hexify(state.hash);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!state.debug.str().empty())
|
|
|
|
{
|
|
|
|
std::ofstream file (OsString(path / (L"debug." + suffix)).c_str(), std::ofstream::out | std::ofstream::trunc);
|
|
|
|
file << state.debug.str();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!state.state.str().empty())
|
|
|
|
{
|
|
|
|
std::ofstream file (OsString(path / (L"state." + suffix)).c_str(), std::ofstream::out | std::ofstream::trunc | std::ofstream::binary);
|
|
|
|
file << state.state.str();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2Impl::ReportSerializationFailure(
|
|
|
|
SerializationTestState* primaryStateBefore, SerializationTestState* primaryStateAfter,
|
|
|
|
SerializationTestState* secondaryStateBefore, SerializationTestState* secondaryStateAfter)
|
|
|
|
{
|
2016-05-16 02:56:07 +02:00
|
|
|
const OsPath path = createDateIndexSubdirectory(psLogDir() / "serializationtest");
|
2016-02-15 16:57:23 +01:00
|
|
|
debug_printf("Writing serializationtest-data to %s\n", path.string8().c_str());
|
2011-10-24 16:31:05 +02:00
|
|
|
|
|
|
|
// Clean up obsolete files from previous runs
|
|
|
|
wunlink(path / "hash.before.a");
|
|
|
|
wunlink(path / "hash.before.b");
|
|
|
|
wunlink(path / "debug.before.a");
|
|
|
|
wunlink(path / "debug.before.b");
|
|
|
|
wunlink(path / "state.before.a");
|
|
|
|
wunlink(path / "state.before.b");
|
|
|
|
wunlink(path / "hash.after.a");
|
|
|
|
wunlink(path / "hash.after.b");
|
|
|
|
wunlink(path / "debug.after.a");
|
|
|
|
wunlink(path / "debug.after.b");
|
|
|
|
wunlink(path / "state.after.a");
|
|
|
|
wunlink(path / "state.after.b");
|
|
|
|
|
|
|
|
if (primaryStateBefore)
|
|
|
|
DumpSerializationTestState(*primaryStateBefore, path, L"before.a");
|
|
|
|
if (primaryStateAfter)
|
|
|
|
DumpSerializationTestState(*primaryStateAfter, path, L"after.a");
|
|
|
|
if (secondaryStateBefore)
|
|
|
|
DumpSerializationTestState(*secondaryStateBefore, path, L"before.b");
|
|
|
|
if (secondaryStateAfter)
|
|
|
|
DumpSerializationTestState(*secondaryStateAfter, path, L"after.b");
|
|
|
|
|
|
|
|
debug_warn(L"Serialization test failure");
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2Impl::Update(int turnLength, const std::vector<SimulationCommand>& commands)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2011-11-04 02:35:50 +01:00
|
|
|
PROFILE3("sim update");
|
|
|
|
PROFILE2_ATTR("turn %d", (int)m_TurnNumber);
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
fixed turnLengthFixed = fixed::FromInt(turnLength) / 1000;
|
2010-01-09 20:20:14 +01:00
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
/*
|
|
|
|
* In serialization test mode, we save the original (primary) simulation state before each turn update.
|
|
|
|
* We run the update, then load the saved state into a secondary context.
|
|
|
|
* We serialize that again and compare to the original serialization (to check that
|
|
|
|
* serialize->deserialize->serialize is equivalent to serialize).
|
|
|
|
* Then we run the update on the secondary context, and check that its new serialized
|
|
|
|
* state matches the primary context after the update (to check that the simulation doesn't depend
|
|
|
|
* on anything that's not serialized).
|
2016-11-15 14:26:58 +01:00
|
|
|
*
|
|
|
|
* In rejoin test mode, the secondary simulation is initialized from serialized data at turn N, then both
|
|
|
|
* simulations run independantly while comparing their states each turn. This is way faster than a
|
|
|
|
* complete serialization test and allows us to reproduce OOSes on rejoin.
|
2011-10-24 16:31:05 +02:00
|
|
|
*/
|
|
|
|
|
2011-10-28 15:18:16 +02:00
|
|
|
const bool serializationTestDebugDump = false; // set true to save human-readable state dumps before an error is detected, for debugging (but slow)
|
2011-10-24 16:31:05 +02:00
|
|
|
const bool serializationTestHash = true; // set true to save and compare hash of state
|
|
|
|
|
|
|
|
SerializationTestState primaryStateBefore;
|
2015-01-24 15:46:52 +01:00
|
|
|
ScriptInterface& scriptInterface = m_ComponentManager.GetScriptInterface();
|
|
|
|
|
2016-11-15 14:26:58 +01:00
|
|
|
const bool startRejoinTest = (int64_t) m_RejoinTestTurn == m_TurnNumber;
|
|
|
|
if (startRejoinTest)
|
|
|
|
m_TestingRejoin = true;
|
|
|
|
|
|
|
|
if (m_EnableSerializationTest || m_TestingRejoin)
|
2011-10-24 16:31:05 +02:00
|
|
|
{
|
|
|
|
ENSURE(m_ComponentManager.SerializeState(primaryStateBefore.state));
|
|
|
|
if (serializationTestDebugDump)
|
|
|
|
ENSURE(m_ComponentManager.DumpDebugState(primaryStateBefore.debug, false));
|
|
|
|
if (serializationTestHash)
|
|
|
|
ENSURE(m_ComponentManager.ComputeStateHash(primaryStateBefore.hash, false));
|
|
|
|
}
|
|
|
|
|
|
|
|
UpdateComponents(m_SimContext, turnLengthFixed, commands);
|
|
|
|
|
2016-11-15 14:26:58 +01:00
|
|
|
if (m_EnableSerializationTest || startRejoinTest)
|
2011-10-24 16:31:05 +02:00
|
|
|
{
|
2016-11-15 14:26:58 +01:00
|
|
|
if (startRejoinTest)
|
|
|
|
debug_printf("Initializing the secondary simulation\n");
|
|
|
|
|
|
|
|
delete m_SecondaryTerrain;
|
|
|
|
m_SecondaryTerrain = new CTerrain();
|
|
|
|
|
|
|
|
delete m_SecondaryContext;
|
|
|
|
m_SecondaryContext = new CSimContext();
|
|
|
|
m_SecondaryContext->m_Terrain = m_SecondaryTerrain;
|
|
|
|
|
|
|
|
delete m_SecondaryComponentManager;
|
|
|
|
m_SecondaryComponentManager = new CComponentManager(*m_SecondaryContext, scriptInterface.GetRuntime());
|
|
|
|
m_SecondaryComponentManager->LoadComponentTypes();
|
|
|
|
|
|
|
|
delete m_SecondaryLoadedScripts;
|
|
|
|
m_SecondaryLoadedScripts = new std::set<VfsPath>();
|
|
|
|
ENSURE(LoadDefaultScripts(*m_SecondaryComponentManager, m_SecondaryLoadedScripts));
|
|
|
|
ResetComponentState(*m_SecondaryComponentManager, false, false);
|
2011-10-24 16:31:05 +02:00
|
|
|
|
2014-07-23 01:30:27 +02:00
|
|
|
// Load the trigger scripts after we have loaded the simulation.
|
2014-07-26 12:58:24 +02:00
|
|
|
{
|
2016-11-15 14:26:58 +01:00
|
|
|
JSContext* cx2 = m_SecondaryComponentManager->GetScriptInterface().GetContext();
|
2014-08-01 22:55:16 +02:00
|
|
|
JSAutoRequest rq2(cx2);
|
2016-01-23 02:02:57 +01:00
|
|
|
JS::RootedValue mapSettingsCloned(cx2,
|
2016-11-15 14:26:58 +01:00
|
|
|
m_SecondaryComponentManager->GetScriptInterface().CloneValueFromOtherContext(
|
2015-01-24 15:46:52 +01:00
|
|
|
scriptInterface, m_MapSettings));
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(LoadTriggerScripts(*m_SecondaryComponentManager, mapSettingsCloned, m_SecondaryLoadedScripts));
|
2014-07-26 12:58:24 +02:00
|
|
|
}
|
2014-07-23 01:30:27 +02:00
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
// Load the map into the secondary simulation
|
|
|
|
|
|
|
|
LDR_BeginRegistering();
|
|
|
|
CMapReader* mapReader = new CMapReader; // automatically deletes itself
|
2016-01-23 02:02:57 +01:00
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
std::string mapType;
|
|
|
|
scriptInterface.GetProperty(m_InitAttributes, "mapType", mapType);
|
|
|
|
if (mapType == "random")
|
|
|
|
{
|
|
|
|
// TODO: support random map scripts
|
|
|
|
debug_warn(L"Serialization test mode does not support random maps");
|
2011-10-24 16:31:05 +02:00
|
|
|
}
|
2015-01-24 15:46:52 +01:00
|
|
|
else
|
|
|
|
{
|
|
|
|
std::wstring mapFile;
|
|
|
|
scriptInterface.GetProperty(m_InitAttributes, "map", mapFile);
|
|
|
|
|
|
|
|
VfsPath mapfilename = VfsPath(mapFile).ChangeExtension(L".pmp");
|
|
|
|
mapReader->LoadMap(mapfilename, scriptInterface.GetJSRuntime(), JS::UndefinedHandleValue,
|
2016-11-15 14:26:58 +01:00
|
|
|
m_SecondaryTerrain, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
|
|
NULL, NULL, m_SecondaryContext, INVALID_PLAYER, true); // throws exception on failure
|
2015-01-24 15:46:52 +01:00
|
|
|
}
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
LDR_EndRegistering();
|
|
|
|
ENSURE(LDR_NonprogressiveLoad() == INFO::OK);
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->DeserializeState(primaryStateBefore.state));
|
|
|
|
}
|
2011-10-24 16:31:05 +02:00
|
|
|
|
2016-11-15 14:26:58 +01:00
|
|
|
if (m_EnableSerializationTest || m_TestingRejoin)
|
|
|
|
{
|
2011-10-24 16:31:05 +02:00
|
|
|
SerializationTestState secondaryStateBefore;
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->SerializeState(secondaryStateBefore.state));
|
2011-10-24 16:31:05 +02:00
|
|
|
if (serializationTestDebugDump)
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->DumpDebugState(secondaryStateBefore.debug, false));
|
2011-10-24 16:31:05 +02:00
|
|
|
if (serializationTestHash)
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->ComputeStateHash(secondaryStateBefore.hash, false));
|
2011-10-24 16:31:05 +02:00
|
|
|
|
|
|
|
if (primaryStateBefore.state.str() != secondaryStateBefore.state.str() ||
|
|
|
|
primaryStateBefore.hash != secondaryStateBefore.hash)
|
|
|
|
{
|
|
|
|
ReportSerializationFailure(&primaryStateBefore, NULL, &secondaryStateBefore, NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
SerializationTestState primaryStateAfter;
|
|
|
|
ENSURE(m_ComponentManager.SerializeState(primaryStateAfter.state));
|
|
|
|
if (serializationTestHash)
|
|
|
|
ENSURE(m_ComponentManager.ComputeStateHash(primaryStateAfter.hash, false));
|
|
|
|
|
2016-11-15 14:26:58 +01:00
|
|
|
UpdateComponents(*m_SecondaryContext, turnLengthFixed,
|
|
|
|
CloneCommandsFromOtherContext(scriptInterface, m_SecondaryComponentManager->GetScriptInterface(), commands));
|
2011-10-24 16:31:05 +02:00
|
|
|
SerializationTestState secondaryStateAfter;
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->SerializeState(secondaryStateAfter.state));
|
2011-10-24 16:31:05 +02:00
|
|
|
if (serializationTestHash)
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->ComputeStateHash(secondaryStateAfter.hash, false));
|
2011-10-24 16:31:05 +02:00
|
|
|
|
|
|
|
if (primaryStateAfter.state.str() != secondaryStateAfter.state.str() ||
|
|
|
|
primaryStateAfter.hash != secondaryStateAfter.hash)
|
|
|
|
{
|
2011-10-28 15:18:16 +02:00
|
|
|
// Only do the (slow) dumping now we know we're going to need to report it
|
|
|
|
ENSURE(m_ComponentManager.DumpDebugState(primaryStateAfter.debug, false));
|
2016-11-15 14:26:58 +01:00
|
|
|
ENSURE(m_SecondaryComponentManager->DumpDebugState(secondaryStateAfter.debug, false));
|
2011-10-28 15:18:16 +02:00
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
ReportSerializationFailure(&primaryStateBefore, &primaryStateAfter, &secondaryStateBefore, &secondaryStateAfter);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Run the GC occasionally
|
2014-09-22 22:13:04 +02:00
|
|
|
// No delay because a lot of garbage accumulates in one turn and in non-visual replays there are
|
|
|
|
// much more turns in the same time than in normal games.
|
2015-01-24 15:46:52 +01:00
|
|
|
// Every 500 turns we run a shrinking GC, which decommits unused memory and frees all JIT code.
|
|
|
|
// Based on testing, this seems to be a good compromise between memory usage and performance.
|
|
|
|
// Also check the comment about gcPreserveCode in the ScriptInterface code and this forum topic:
|
|
|
|
// http://www.wildfiregames.com/forum/index.php?showtopic=18466&p=300323
|
|
|
|
//
|
2011-10-24 16:31:05 +02:00
|
|
|
// (TODO: we ought to schedule this for a frame where we're not
|
|
|
|
// running the sim update, to spread the load)
|
2015-01-24 15:46:52 +01:00
|
|
|
if (m_TurnNumber % 500 == 0)
|
|
|
|
scriptInterface.GetRuntime()->ShrinkingGC();
|
|
|
|
else
|
|
|
|
scriptInterface.GetRuntime()->MaybeIncrementalGC(0.0f);
|
2011-10-24 16:31:05 +02:00
|
|
|
|
|
|
|
if (m_EnableOOSLog)
|
|
|
|
DumpState();
|
|
|
|
|
|
|
|
// Start computing AI for the next turn
|
|
|
|
CmpPtr<ICmpAIManager> cmpAIManager(m_SimContext, SYSTEM_ENTITY);
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpAIManager)
|
2011-10-24 16:31:05 +02:00
|
|
|
cmpAIManager->StartComputation();
|
|
|
|
|
|
|
|
++m_TurnNumber;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2Impl::UpdateComponents(CSimContext& simContext, fixed turnLengthFixed, const std::vector<SimulationCommand>& commands)
|
|
|
|
{
|
2010-09-03 11:55:14 +02:00
|
|
|
// TODO: the update process is pretty ugly, with lots of messages and dependencies
|
|
|
|
// between different components. Ought to work out a nicer way to do this.
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
CComponentManager& componentManager = simContext.GetComponentManager();
|
|
|
|
|
2016-06-25 15:12:35 +02:00
|
|
|
{
|
|
|
|
PROFILE2("Sim - Update Start");
|
|
|
|
CMessageTurnStart msgTurnStart;
|
|
|
|
componentManager.BroadcastMessage(msgTurnStart);
|
|
|
|
}
|
2010-01-09 20:20:14 +01:00
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
CmpPtr<ICmpPathfinder> cmpPathfinder(simContext, SYSTEM_ENTITY);
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpPathfinder)
|
New long-range pathfinder.
Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756.
Fixes #930, #1259, #2908, #2960, #3097
Refs #1200, #1914, #1942, #2568, #2132, #2563
This was SVN commit r16751.
2015-06-12 20:58:24 +02:00
|
|
|
{
|
|
|
|
cmpPathfinder->UpdateGrid();
|
2010-09-03 11:55:14 +02:00
|
|
|
cmpPathfinder->FinishAsyncRequests();
|
New long-range pathfinder.
Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756.
Fixes #930, #1259, #2908, #2960, #3097
Refs #1200, #1914, #1942, #2568, #2132, #2563
This was SVN commit r16751.
2015-06-12 20:58:24 +02:00
|
|
|
}
|
2010-09-03 11:55:14 +02:00
|
|
|
|
2011-01-12 13:29:00 +01:00
|
|
|
// Push AI commands onto the queue before we use them
|
2011-10-24 16:31:05 +02:00
|
|
|
CmpPtr<ICmpAIManager> cmpAIManager(simContext, SYSTEM_ENTITY);
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpAIManager)
|
2011-01-12 13:29:00 +01:00
|
|
|
cmpAIManager->PushCommands();
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
CmpPtr<ICmpCommandQueue> cmpCommandQueue(simContext, SYSTEM_ENTITY);
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpCommandQueue)
|
2010-05-20 02:59:01 +02:00
|
|
|
cmpCommandQueue->FlushTurn(commands);
|
2010-01-09 20:20:14 +01:00
|
|
|
|
2011-06-26 09:03:08 +02:00
|
|
|
// Process newly generated move commands so the UI feels snappy
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpPathfinder)
|
2011-06-26 09:03:08 +02:00
|
|
|
cmpPathfinder->ProcessSameTurnMoves();
|
|
|
|
|
2010-09-03 11:55:14 +02:00
|
|
|
// Send all the update phases
|
|
|
|
{
|
2016-06-25 15:12:35 +02:00
|
|
|
PROFILE2("Sim - Update");
|
2010-09-03 11:55:14 +02:00
|
|
|
CMessageUpdate msgUpdate(turnLengthFixed);
|
2011-10-24 16:31:05 +02:00
|
|
|
componentManager.BroadcastMessage(msgUpdate);
|
2010-09-03 11:55:14 +02:00
|
|
|
}
|
|
|
|
{
|
|
|
|
CMessageUpdate_MotionFormation msgUpdate(turnLengthFixed);
|
2011-10-24 16:31:05 +02:00
|
|
|
componentManager.BroadcastMessage(msgUpdate);
|
2010-09-03 11:55:14 +02:00
|
|
|
}
|
2011-06-26 09:03:08 +02:00
|
|
|
|
|
|
|
// Process move commands for formations (group proxy)
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpPathfinder)
|
2011-06-26 09:03:08 +02:00
|
|
|
cmpPathfinder->ProcessSameTurnMoves();
|
|
|
|
|
2010-09-03 11:55:14 +02:00
|
|
|
{
|
2016-06-25 15:12:35 +02:00
|
|
|
PROFILE2("Sim - Motion Unit");
|
2010-09-03 11:55:14 +02:00
|
|
|
CMessageUpdate_MotionUnit msgUpdate(turnLengthFixed);
|
2011-10-24 16:31:05 +02:00
|
|
|
componentManager.BroadcastMessage(msgUpdate);
|
2010-09-03 11:55:14 +02:00
|
|
|
}
|
|
|
|
{
|
2016-06-25 15:12:35 +02:00
|
|
|
PROFILE2("Sim - Update Final");
|
2010-09-03 11:55:14 +02:00
|
|
|
CMessageUpdate_Final msgUpdate(turnLengthFixed);
|
2011-10-24 16:31:05 +02:00
|
|
|
componentManager.BroadcastMessage(msgUpdate);
|
2010-09-03 11:55:14 +02:00
|
|
|
}
|
2010-01-22 21:03:14 +01:00
|
|
|
|
2011-06-26 09:03:08 +02:00
|
|
|
// Process moves resulting from group proxy movement (unit needs to catch up or realign) and any others
|
2012-02-08 03:46:15 +01:00
|
|
|
if (cmpPathfinder)
|
2011-06-26 09:03:08 +02:00
|
|
|
cmpPathfinder->ProcessSameTurnMoves();
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
// Clean up any entities destroyed during the simulation update
|
2011-10-24 16:31:05 +02:00
|
|
|
componentManager.FlushDestroyedComponents();
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2012-06-06 21:37:03 +02:00
|
|
|
void CSimulation2Impl::Interpolate(float simFrameLength, float frameOffset, float realFrameLength)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2011-11-04 02:35:50 +01:00
|
|
|
PROFILE3("sim interpolate");
|
|
|
|
|
2010-09-27 01:05:25 +02:00
|
|
|
m_LastFrameOffset = frameOffset;
|
|
|
|
|
2012-06-06 21:37:03 +02:00
|
|
|
CMessageInterpolate msg(simFrameLength, frameOffset, realFrameLength);
|
2010-03-20 17:26:25 +01:00
|
|
|
m_ComponentManager.BroadcastMessage(msg);
|
2010-12-08 17:09:53 +01:00
|
|
|
|
|
|
|
// Clean up any entities destroyed during interpolate (e.g. local corpses)
|
|
|
|
m_ComponentManager.FlushDestroyedComponents();
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
void CSimulation2Impl::DumpState()
|
|
|
|
{
|
|
|
|
PROFILE("DumpState");
|
|
|
|
|
2011-10-27 16:17:39 +02:00
|
|
|
std::stringstream name;\
|
|
|
|
name << std::setw(5) << std::setfill('0') << m_TurnNumber << ".txt";
|
2016-02-15 16:57:23 +01:00
|
|
|
const OsPath path = m_OOSLogPath / name.str();
|
2011-03-23 14:36:20 +01:00
|
|
|
std::ofstream file (OsString(path).c_str(), std::ofstream::out | std::ofstream::trunc);
|
2010-05-20 02:59:01 +02:00
|
|
|
|
2016-05-16 02:56:07 +02:00
|
|
|
if (!DirectoryExists(m_OOSLogPath))
|
|
|
|
{
|
|
|
|
LOGWARNING("OOS-log directory %s was deleted, creating it again.", m_OOSLogPath.string8().c_str());
|
|
|
|
CreateDirectories(m_OOSLogPath, 0700);
|
|
|
|
}
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
file << "State hash: " << std::hex;
|
|
|
|
std::string hashRaw;
|
2011-03-05 23:30:32 +01:00
|
|
|
m_ComponentManager.ComputeStateHash(hashRaw, false);
|
2010-05-20 02:59:01 +02:00
|
|
|
for (size_t i = 0; i < hashRaw.size(); ++i)
|
|
|
|
file << std::setfill('0') << std::setw(2) << (int)(unsigned char)hashRaw[i];
|
|
|
|
file << std::dec << "\n";
|
|
|
|
|
|
|
|
file << "\n";
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
m_ComponentManager.DumpDebugState(file, true);
|
2010-05-23 01:02:07 +02:00
|
|
|
|
2011-03-23 14:36:20 +01:00
|
|
|
std::ofstream binfile (OsString(path.ChangeExtension(L".dat")).c_str(), std::ofstream::out | std::ofstream::trunc | std::ofstream::binary);
|
2010-05-23 01:02:07 +02:00
|
|
|
m_ComponentManager.SerializeState(binfile);
|
2010-05-20 02:59:01 +02:00
|
|
|
}
|
|
|
|
|
2010-01-09 20:20:14 +01:00
|
|
|
////////////////////////////////////////////////////////////////
|
|
|
|
|
2014-01-04 11:14:53 +01:00
|
|
|
CSimulation2::CSimulation2(CUnitManager* unitManager, shared_ptr<ScriptRuntime> rt, CTerrain* terrain) :
|
|
|
|
m(new CSimulation2Impl(unitManager, rt, terrain))
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
CSimulation2::~CSimulation2()
|
|
|
|
{
|
|
|
|
delete m;
|
|
|
|
}
|
|
|
|
|
2010-01-22 21:03:14 +01:00
|
|
|
// Forward all method calls to the appropriate CSimulation2Impl/CComponentManager methods:
|
|
|
|
|
2016-11-15 14:26:58 +01:00
|
|
|
void CSimulation2::EnableSerializationTest()
|
|
|
|
{
|
|
|
|
m->m_EnableSerializationTest = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::EnableRejoinTest(int rejoinTestTurn)
|
|
|
|
{
|
|
|
|
m->m_RejoinTestTurn = rejoinTestTurn;
|
|
|
|
}
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
void CSimulation2::EnableOOSLog()
|
|
|
|
{
|
2016-03-15 05:37:41 +01:00
|
|
|
if (m->m_EnableOOSLog)
|
|
|
|
return;
|
|
|
|
|
2010-05-20 02:59:01 +02:00
|
|
|
m->m_EnableOOSLog = true;
|
2016-05-16 02:56:07 +02:00
|
|
|
m->m_OOSLogPath = createDateIndexSubdirectory(psLogDir() / "oos_logs");
|
|
|
|
|
2016-02-15 16:57:23 +01:00
|
|
|
debug_printf("Writing ooslogs to %s\n", m->m_OOSLogPath.string8().c_str());
|
2010-05-20 02:59:01 +02:00
|
|
|
}
|
|
|
|
|
2010-01-09 20:20:14 +01:00
|
|
|
entity_id_t CSimulation2::AddEntity(const std::wstring& templateName)
|
|
|
|
{
|
2010-01-22 21:03:14 +01:00
|
|
|
return m->m_ComponentManager.AddEntity(templateName, m->m_ComponentManager.AllocateNewEntity());
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
entity_id_t CSimulation2::AddEntity(const std::wstring& templateName, entity_id_t preferredId)
|
|
|
|
{
|
2010-01-22 21:03:14 +01:00
|
|
|
return m->m_ComponentManager.AddEntity(templateName, m->m_ComponentManager.AllocateNewEntity(preferredId));
|
2010-01-14 21:36:29 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
entity_id_t CSimulation2::AddLocalEntity(const std::wstring& templateName)
|
|
|
|
{
|
2010-01-22 21:03:14 +01:00
|
|
|
return m->m_ComponentManager.AddEntity(templateName, m->m_ComponentManager.AllocateNewLocalEntity());
|
2010-01-14 21:36:29 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::DestroyEntity(entity_id_t ent)
|
|
|
|
{
|
|
|
|
m->m_ComponentManager.DestroyComponentsSoon(ent);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::FlushDestroyedEntities()
|
|
|
|
{
|
|
|
|
m->m_ComponentManager.FlushDestroyedComponents();
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
IComponent* CSimulation2::QueryInterface(entity_id_t ent, int iid) const
|
|
|
|
{
|
|
|
|
return m->m_ComponentManager.QueryInterface(ent, iid);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::PostMessage(entity_id_t ent, const CMessage& msg) const
|
|
|
|
{
|
|
|
|
m->m_ComponentManager.PostMessage(ent, msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::BroadcastMessage(const CMessage& msg) const
|
|
|
|
{
|
|
|
|
m->m_ComponentManager.BroadcastMessage(msg);
|
|
|
|
}
|
|
|
|
|
2011-03-03 01:16:14 +01:00
|
|
|
CSimulation2::InterfaceList CSimulation2::GetEntitiesWithInterface(int iid)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
|
|
|
return m->m_ComponentManager.GetEntitiesWithInterface(iid);
|
|
|
|
}
|
|
|
|
|
2011-03-03 01:16:14 +01:00
|
|
|
const CSimulation2::InterfaceListUnordered& CSimulation2::GetEntitiesWithInterfaceUnordered(int iid)
|
|
|
|
{
|
|
|
|
return m->m_ComponentManager.GetEntitiesWithInterfaceUnordered(iid);
|
|
|
|
}
|
|
|
|
|
2016-05-19 21:42:07 +02:00
|
|
|
const CSimContext& CSimulation2::GetSimContext() const
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
|
|
|
return m->m_SimContext;
|
|
|
|
}
|
|
|
|
|
|
|
|
ScriptInterface& CSimulation2::GetScriptInterface() const
|
|
|
|
{
|
|
|
|
return m->m_ComponentManager.GetScriptInterface();
|
|
|
|
}
|
|
|
|
|
2014-11-25 23:47:02 +01:00
|
|
|
void CSimulation2::PreInitGame()
|
2013-12-04 17:52:44 +01:00
|
|
|
{
|
2014-07-31 21:18:40 +02:00
|
|
|
JSContext* cx = GetScriptInterface().GetContext();
|
|
|
|
JSAutoRequest rq(cx);
|
|
|
|
JS::RootedValue global(cx, GetScriptInterface().GetGlobalObject());
|
2014-11-25 23:47:02 +01:00
|
|
|
GetScriptInterface().CallFunctionVoid(global, "PreInitGame");
|
2013-12-04 17:52:44 +01:00
|
|
|
}
|
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
void CSimulation2::InitGame(JS::HandleValue data)
|
2010-01-22 21:03:14 +01:00
|
|
|
{
|
2014-07-31 21:18:40 +02:00
|
|
|
JSContext* cx = GetScriptInterface().GetContext();
|
|
|
|
JSAutoRequest rq(cx);
|
|
|
|
JS::RootedValue global(cx, GetScriptInterface().GetGlobalObject());
|
|
|
|
GetScriptInterface().CallFunctionVoid(global, "InitGame", data);
|
2010-01-22 21:03:14 +01:00
|
|
|
}
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
void CSimulation2::Update(int turnLength)
|
2010-05-20 02:59:01 +02:00
|
|
|
{
|
|
|
|
std::vector<SimulationCommand> commands;
|
2011-10-24 16:31:05 +02:00
|
|
|
m->Update(turnLength, commands);
|
2010-05-20 02:59:01 +02:00
|
|
|
}
|
|
|
|
|
2011-10-24 16:31:05 +02:00
|
|
|
void CSimulation2::Update(int turnLength, const std::vector<SimulationCommand>& commands)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2011-10-24 16:31:05 +02:00
|
|
|
m->Update(turnLength, commands);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2012-06-06 21:37:03 +02:00
|
|
|
void CSimulation2::Interpolate(float simFrameLength, float frameOffset, float realFrameLength)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2012-06-06 21:37:03 +02:00
|
|
|
m->Interpolate(simFrameLength, frameOffset, realFrameLength);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2010-03-20 17:26:25 +01:00
|
|
|
void CSimulation2::RenderSubmit(SceneCollector& collector, const CFrustum& frustum, bool culling)
|
|
|
|
{
|
2011-11-04 02:35:50 +01:00
|
|
|
PROFILE3("sim submit");
|
|
|
|
|
2010-03-20 17:26:25 +01:00
|
|
|
CMessageRenderSubmit msg(collector, frustum, culling);
|
|
|
|
m->m_ComponentManager.BroadcastMessage(msg);
|
|
|
|
}
|
|
|
|
|
2010-09-27 01:05:25 +02:00
|
|
|
float CSimulation2::GetLastFrameOffset() const
|
|
|
|
{
|
|
|
|
return m->m_LastFrameOffset;
|
|
|
|
}
|
|
|
|
|
2010-01-09 20:20:14 +01:00
|
|
|
bool CSimulation2::LoadScripts(const VfsPath& path)
|
|
|
|
{
|
2011-10-24 16:31:05 +02:00
|
|
|
return m->LoadScripts(m->m_ComponentManager, &m->m_LoadedScripts, path);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2010-04-03 13:07:42 +02:00
|
|
|
bool CSimulation2::LoadDefaultScripts()
|
|
|
|
{
|
2011-10-24 16:31:05 +02:00
|
|
|
return m->LoadDefaultScripts(m->m_ComponentManager, &m->m_LoadedScripts);
|
2010-04-03 13:07:42 +02:00
|
|
|
}
|
|
|
|
|
2012-05-04 23:48:46 +02:00
|
|
|
void CSimulation2::SetStartupScript(const std::string& code)
|
2010-04-30 01:22:18 +02:00
|
|
|
{
|
|
|
|
m->m_StartupScript = code;
|
|
|
|
}
|
|
|
|
|
2012-05-04 23:48:46 +02:00
|
|
|
const std::string& CSimulation2::GetStartupScript()
|
2010-04-30 01:22:18 +02:00
|
|
|
{
|
|
|
|
return m->m_StartupScript;
|
|
|
|
}
|
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
void CSimulation2::SetInitAttributes(JS::HandleValue attribs)
|
2011-10-24 16:31:05 +02:00
|
|
|
{
|
|
|
|
m->m_InitAttributes = attribs;
|
|
|
|
}
|
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
JS::Value CSimulation2::GetInitAttributes()
|
2011-10-24 16:31:05 +02:00
|
|
|
{
|
2015-01-24 15:46:52 +01:00
|
|
|
return m->m_InitAttributes.get();
|
2011-10-24 16:31:05 +02:00
|
|
|
}
|
|
|
|
|
2016-07-12 03:49:48 +02:00
|
|
|
void CSimulation2::GetInitAttributes(JS::MutableHandleValue ret)
|
|
|
|
{
|
|
|
|
ret.set(m->m_InitAttributes);
|
|
|
|
}
|
|
|
|
|
2011-02-17 21:08:20 +01:00
|
|
|
void CSimulation2::SetMapSettings(const std::string& settings)
|
2010-08-04 23:15:41 +02:00
|
|
|
{
|
2015-01-24 15:46:52 +01:00
|
|
|
m->m_ComponentManager.GetScriptInterface().ParseJSON(settings, &m->m_MapSettings);
|
2010-08-04 23:15:41 +02:00
|
|
|
}
|
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
void CSimulation2::SetMapSettings(JS::HandleValue settings)
|
2010-10-30 06:02:42 +02:00
|
|
|
{
|
|
|
|
m->m_MapSettings = settings;
|
2016-08-14 18:28:54 +02:00
|
|
|
|
|
|
|
u32 seed = 0;
|
|
|
|
if (!m->m_ComponentManager.GetScriptInterface().GetProperty(m->m_MapSettings, "Seed", seed))
|
|
|
|
LOGWARNING("CSimulation2::SetInitAttributes: No seed value specified - using %d", seed);
|
|
|
|
|
|
|
|
m->m_ComponentManager.SetRNGSeed(seed);
|
2010-10-30 06:02:42 +02:00
|
|
|
}
|
|
|
|
|
2011-02-19 04:14:37 +01:00
|
|
|
std::string CSimulation2::GetMapSettingsString()
|
2010-08-04 23:15:41 +02:00
|
|
|
{
|
2015-01-24 15:46:52 +01:00
|
|
|
return m->m_ComponentManager.GetScriptInterface().StringifyJSON(&m->m_MapSettings);
|
2010-08-04 23:15:41 +02:00
|
|
|
}
|
|
|
|
|
2015-01-24 15:46:52 +01:00
|
|
|
void CSimulation2::GetMapSettings(JS::MutableHandleValue ret)
|
2011-02-19 04:14:37 +01:00
|
|
|
{
|
2015-01-24 15:46:52 +01:00
|
|
|
ret.set(m->m_MapSettings);
|
2011-02-19 04:14:37 +01:00
|
|
|
}
|
|
|
|
|
2011-08-22 23:45:39 +02:00
|
|
|
void CSimulation2::LoadPlayerSettings(bool newPlayers)
|
2010-10-30 06:02:42 +02:00
|
|
|
{
|
2014-07-31 21:18:40 +02:00
|
|
|
JSContext* cx = GetScriptInterface().GetContext();
|
|
|
|
JSAutoRequest rq(cx);
|
|
|
|
JS::RootedValue global(cx, GetScriptInterface().GetGlobalObject());
|
|
|
|
GetScriptInterface().CallFunctionVoid(global, "LoadPlayerSettings", m->m_MapSettings, newPlayers);
|
2010-10-30 06:02:42 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void CSimulation2::LoadMapSettings()
|
|
|
|
{
|
2014-07-26 12:58:24 +02:00
|
|
|
JSContext* cx = GetScriptInterface().GetContext();
|
|
|
|
JSAutoRequest rq(cx);
|
2016-01-23 02:02:57 +01:00
|
|
|
|
2014-07-31 21:18:40 +02:00
|
|
|
JS::RootedValue global(cx, GetScriptInterface().GetGlobalObject());
|
2016-01-23 02:02:57 +01:00
|
|
|
|
2010-10-30 06:02:42 +02:00
|
|
|
// Initialize here instead of in Update()
|
2015-01-24 15:46:52 +01:00
|
|
|
GetScriptInterface().CallFunctionVoid(global, "LoadMapSettings", m->m_MapSettings);
|
2010-10-30 06:02:42 +02:00
|
|
|
|
|
|
|
if (!m->m_StartupScript.empty())
|
|
|
|
GetScriptInterface().LoadScript(L"map startup script", m->m_StartupScript);
|
2014-07-23 01:30:27 +02:00
|
|
|
|
|
|
|
// Load the trigger scripts after we have loaded the simulation and the map.
|
2015-04-16 06:30:51 +02:00
|
|
|
m->LoadTriggerScripts(m->m_ComponentManager, m->m_MapSettings, &m->m_LoadedScripts);
|
2010-10-30 06:02:42 +02:00
|
|
|
}
|
|
|
|
|
2011-03-05 02:56:59 +01:00
|
|
|
int CSimulation2::ProgressiveLoad()
|
|
|
|
{
|
|
|
|
return m->ProgressiveLoad();
|
|
|
|
}
|
|
|
|
|
2011-05-03 14:38:42 +02:00
|
|
|
Status CSimulation2::ReloadChangedFile(const VfsPath& path)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
|
|
|
return m->ReloadChangedFile(path);
|
|
|
|
}
|
|
|
|
|
2011-01-12 13:29:00 +01:00
|
|
|
void CSimulation2::ResetState(bool skipScriptedComponents, bool skipAI)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2011-01-12 13:29:00 +01:00
|
|
|
m->ResetState(skipScriptedComponents, skipAI);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
2011-03-05 23:30:32 +01:00
|
|
|
bool CSimulation2::ComputeStateHash(std::string& outHash, bool quick)
|
2010-01-09 20:20:14 +01:00
|
|
|
{
|
2011-03-05 23:30:32 +01:00
|
|
|
return m->m_ComponentManager.ComputeStateHash(outHash, quick);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CSimulation2::DumpDebugState(std::ostream& stream)
|
|
|
|
{
|
2011-10-24 16:31:05 +02:00
|
|
|
return m->m_ComponentManager.DumpDebugState(stream, true);
|
2010-01-09 20:20:14 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CSimulation2::SerializeState(std::ostream& stream)
|
|
|
|
{
|
|
|
|
return m->m_ComponentManager.SerializeState(stream);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CSimulation2::DeserializeState(std::istream& stream)
|
|
|
|
{
|
|
|
|
// TODO: need to make sure the required SYSTEM_ENTITY components get constructed
|
|
|
|
return m->m_ComponentManager.DeserializeState(stream);
|
|
|
|
}
|
2010-04-09 21:02:39 +02:00
|
|
|
|
|
|
|
std::string CSimulation2::GenerateSchema()
|
|
|
|
{
|
|
|
|
return m->m_ComponentManager.GenerateSchema();
|
|
|
|
}
|
2011-04-14 06:01:59 +02:00
|
|
|
|
2014-12-30 19:21:02 +01:00
|
|
|
static std::vector<std::string> GetJSONData(const VfsPath& path)
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
|
|
|
VfsPaths pathnames;
|
2011-05-25 12:39:13 +02:00
|
|
|
Status ret = vfs::GetPathnames(g_VFS, path, L"*.json", pathnames);
|
2014-12-30 19:21:02 +01:00
|
|
|
if (ret != INFO::OK)
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
|
|
|
// Some error reading directory
|
|
|
|
wchar_t error[200];
|
2015-01-22 21:37:38 +01:00
|
|
|
LOGERROR("Error reading directory '%s': %s", path.string8(), utf8_from_wstring(StatusDescription(ret, error, ARRAY_SIZE(error))));
|
2014-12-30 19:21:02 +01:00
|
|
|
return std::vector<std::string>();
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<std::string> data;
|
2015-06-21 20:46:33 +02:00
|
|
|
for (const VfsPath& p : pathnames)
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
2014-12-30 19:21:02 +01:00
|
|
|
// Load JSON file
|
|
|
|
CVFSFile file;
|
2015-06-21 20:46:33 +02:00
|
|
|
PSRETURN ret = file.Load(g_VFS, p);
|
2014-12-30 19:21:02 +01:00
|
|
|
if (ret != PSRETURN_OK)
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
2015-06-21 20:46:33 +02:00
|
|
|
LOGERROR("GetJSONData: Failed to load file '%s': %s", p.string8(), GetErrorString(ret));
|
2014-12-30 19:21:02 +01:00
|
|
|
continue;
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
2014-12-30 19:21:02 +01:00
|
|
|
|
|
|
|
data.push_back(file.DecodeUTF8()); // assume it's UTF-8
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
|
2014-12-30 19:21:02 +01:00
|
|
|
std::vector<std::string> CSimulation2::GetRMSData()
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
2014-12-30 19:21:02 +01:00
|
|
|
return GetJSONData(L"maps/random/");
|
2011-06-10 01:47:20 +02:00
|
|
|
}
|
2011-04-14 06:01:59 +02:00
|
|
|
|
2014-12-30 19:21:02 +01:00
|
|
|
std::vector<std::string> CSimulation2::GetCivData()
|
2011-06-10 01:47:20 +02:00
|
|
|
{
|
2015-04-02 01:48:33 +02:00
|
|
|
return GetJSONData(L"simulation/data/civs/");
|
2011-06-10 01:47:20 +02:00
|
|
|
}
|
|
|
|
|
2014-12-30 19:21:02 +01:00
|
|
|
static std::string ReadJSON(const VfsPath& path)
|
2011-06-10 01:47:20 +02:00
|
|
|
{
|
2011-05-25 12:39:13 +02:00
|
|
|
if (!VfsFileExists(path))
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
2015-01-22 21:36:24 +01:00
|
|
|
LOGERROR("File '%s' does not exist", path.string8());
|
2014-12-30 19:21:02 +01:00
|
|
|
return std::string();
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
2014-12-30 19:21:02 +01:00
|
|
|
|
|
|
|
// Load JSON file
|
|
|
|
CVFSFile file;
|
|
|
|
PSRETURN ret = file.Load(g_VFS, path);
|
|
|
|
if (ret != PSRETURN_OK)
|
2011-04-14 06:01:59 +02:00
|
|
|
{
|
2015-01-22 21:36:24 +01:00
|
|
|
LOGERROR("Failed to load file '%s': %s", path.string8(), GetErrorString(ret));
|
2014-12-30 19:21:02 +01:00
|
|
|
return std::string();
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
|
|
|
|
2014-12-30 19:21:02 +01:00
|
|
|
return file.DecodeUTF8(); // assume it's UTF-8
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string CSimulation2::GetPlayerDefaults()
|
|
|
|
{
|
2015-11-30 02:33:59 +01:00
|
|
|
return ReadJSON(L"simulation/data/settings/player_defaults.json");
|
2014-12-30 19:21:02 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
std::string CSimulation2::GetMapSizes()
|
|
|
|
{
|
2015-12-04 17:37:30 +01:00
|
|
|
return ReadJSON(L"simulation/data/settings/map_sizes.json");
|
2011-04-14 06:01:59 +02:00
|
|
|
}
|
2011-06-14 01:32:41 +02:00
|
|
|
|
|
|
|
std::string CSimulation2::GetAIData()
|
|
|
|
{
|
|
|
|
ScriptInterface& scriptInterface = GetScriptInterface();
|
2014-07-27 00:33:16 +02:00
|
|
|
JSContext* cx = scriptInterface.GetContext();
|
|
|
|
JSAutoRequest rq(cx);
|
2015-01-24 15:46:52 +01:00
|
|
|
JS::RootedValue aiData(cx, ICmpAIManager::GetAIs(scriptInterface));
|
2016-01-23 02:02:57 +01:00
|
|
|
|
2011-06-14 01:32:41 +02:00
|
|
|
// Build single JSON string with array of AI data
|
2014-07-27 00:33:16 +02:00
|
|
|
JS::RootedValue ais(cx);
|
|
|
|
if (!scriptInterface.Eval("({})", &ais) || !scriptInterface.SetProperty(ais, "AIData", aiData))
|
2011-06-14 01:32:41 +02:00
|
|
|
return std::string();
|
2016-01-23 02:02:57 +01:00
|
|
|
|
2014-08-03 00:21:50 +02:00
|
|
|
return scriptInterface.StringifyJSON(&ais);
|
2011-06-14 01:32:41 +02:00
|
|
|
}
|