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0ad/binaries/data/mods/public/simulation/templates/template_structure.xml

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_entity_full">
<Identity>
<GenericName>Structure</GenericName>
<IconSheet>PortraitSheet</IconSheet>
</Identity>
<Cost>
<BuildTime>10</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>0</stone>
<metal>0</metal>
</Resources>
</Cost>
<Health>
<DeathType>vanish</DeathType>
</Health>
<Armour>
<Hack>10.0</Hack>
<Pierce>42.0</Pierce>
<Crush>10.0</Crush>
</Armour>
<Obstruction/>
</Entity>