2004-12-18 17:27:32 +01:00
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function initCoord()
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{
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GUIType="bottom";
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// Coord-style size table.
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SizeCoord = new Array();
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SizeCoord.last = 0;
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// Standard portrait widths.
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crd_portrait_lrg_width = 64;
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crd_portrait_lrg_height = crd_portrait_lrg_width;
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crd_portrait_sml_width = 32;
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crd_portrait_sml_height = crd_portrait_sml_width;
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// Screen percentages.
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top_screen = 0;
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left_screen = 0;
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mid_screen = 50;
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bottom_screen = 100;
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right_screen = 100;
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// Small icons (eg Movement Rate, Food).
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crd_mini_icon_width = 20;
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crd_mini_icon_height = crd_mini_icon_width;
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// Define cell reference constants for icon sheets.
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initCellReference();
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}
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// ====================================================================
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function AddSizeCoord(objectName, left1, top1, right1, bottom1, rleft1, rtop1, rright1, rbottom1, left2, top2, right2, bottom2, rleft2, rtop2, rright2, rbottom2)
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{
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// Used to store the two GUI style sizes for an object on creation (specified as coordinates).
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// Used later by FlipGUI() to switch the objects to a new set of positions.
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SizeCoord[SizeCoord.last] = new Object();
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SizeCoord[SizeCoord.last].name = objectName;
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SizeCoord[SizeCoord.last].size1 = new GUISize(left1, top1, right1, bottom1, rleft1, rtop1, rright1, rbottom1);
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SizeCoord[SizeCoord.last].size2 = new GUISize(left2, top2, right2, bottom2, rleft2, rtop2, rright2, rbottom2);
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SizeCoord.last++; // Increment counter for next entry.
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}
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// ====================================================================
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function AddSizeString(objectName, size1, size2)
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{
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// Used to store the two GUI style sizes for an object on creation (specified as strings).
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// Used later by FlipGUI() to switch the objects to a new set of positions.
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SizeCoord[SizeCoord.last] = new Object();
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SizeCoord[SizeCoord.last].name = objectName;
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SizeCoord[SizeCoord.last].size1 = size1;
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SizeCoord[SizeCoord.last].size2 = size2;
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SizeCoord.last++; // Increment counter for next entry.
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}
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// ====================================================================
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function setSize(objectName, sizeString)
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{
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// Use this function as a shortcut to change the size of a GUI control, specifying a size string.
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getGUIObjectByName(objectName).size = sizeString;
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}
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// ====================================================================
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function setSizeCoord(objectName, left, top, right, bottom, rleft, rtop, rright, rbottom)
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{
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// Use this function as a shortcut to change the size of a GUI control, specifying individual coordinates.
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getGUIObjectByName(objectName).size = new GUISize(left, top, right, bottom, rleft, rtop, rright, rbottom);
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}
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// ====================================================================
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function FlipGUI(NewGUIType)
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{
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// Sets the GUI coordinates and graphics so that the panel is either at the top or bottom of the screen.
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switch (NewGUIType)
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{
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// Set which GUI to use.
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case "top":
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case "bottom":
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case "none":
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GUIType=NewGUIType;
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break;
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default:
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// If no type specified, toggle.
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if (GUIType == "top")
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GUIType = "bottom";
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else
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if (GUIType == "bottom")
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GUIType = "none";
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else
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GUIType = "top";
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break;
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}
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if (GUIType != "none")
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{
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GUIObjectUnhide("session_gui");
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GUIObjectUnhide("always_on");
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// Seek through all sizes created.
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for (FlipGUILoop = 0; FlipGUILoop <= SizeCoord.last-1; FlipGUILoop++)
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{
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// Set each object to the other size.
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switch (GUIType)
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{
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case "top":
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setSize(SizeCoord[FlipGUILoop].name, SizeCoord[FlipGUILoop].size1);
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switch (SizeCoord[FlipGUILoop].name){
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case "session_panel_minimap_segbottom1":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = SizeCoord[FlipGUILoop].name;
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = SizeCoord[FlipGUILoop].name + "-lit";
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break;
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case "session_panel_minimap_segbottom2":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = SizeCoord[FlipGUILoop].name;
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = SizeCoord[FlipGUILoop].name + "-lit";
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break;
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case "session_panel_minimap_segbottom3":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = SizeCoord[FlipGUILoop].name;
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = SizeCoord[FlipGUILoop].name + "-lit";
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break;
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case "session_panel_minimap_segbottom4":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = SizeCoord[FlipGUILoop].name;
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = SizeCoord[FlipGUILoop].name + "-lit";
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break;
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case "session_panel_status_bg":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_status_bg-top";
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break;
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default:
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break;
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}
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break;
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case "bottom":
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setSize(SizeCoord[FlipGUILoop].name, SizeCoord[FlipGUILoop].size2);
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switch (SizeCoord[FlipGUILoop].name){
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case "session_panel_minimap_segbottom1":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_minimap_segtop1";
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = "session_panel_minimap_segtop1-lit";
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break;
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case "session_panel_minimap_segbottom2":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_minimap_segtop2";
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = "session_panel_minimap_segtop2-lit";
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break;
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case "session_panel_minimap_segbottom3":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_minimap_segtop3";
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = "session_panel_minimap_segtop3-lit";
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break;
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case "session_panel_minimap_segbottom4":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_minimap_segtop4";
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getGUIObjectByName(SizeCoord[FlipGUILoop].name)["sprite-over"] = "session_panel_minimap_segtop4-lit";
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break;
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case "session_panel_status_bg":
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getGUIObjectByName(SizeCoord[FlipGUILoop].name).sprite = "session_panel_status_bg-bottom";
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break;
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default:
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break;
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}
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break;
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}
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}
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UpdateGroupPane();
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}
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else
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{
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GUIObjectHide("session_gui");
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GUIObjectHide("always_on");
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}
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writeConsole("GUI flipped to " + GUIType + ".");
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}
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