Update Athenian Scythian archer champion unit textures
-Standardize naming convention (sample_01_01, where first 01 = type and following, 01 = subtype) -Add new variants -Minor update to previous textures This was SVN commit r26086.
This commit is contained in:
parent
e4925e02d0
commit
037351c75e
@ -3,7 +3,7 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>skeletal/new/m_armor_tunic_long.dae</mesh>
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/helmets/pers_kidaris_loose_all.xml" attachpoint="helmet"/>
|
||||
<prop actor="props/units/heads/new/head_thrace.xml" attachpoint="head"/>
|
||||
@ -15,67 +15,86 @@
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="3" name="scyth-tunic-2a">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<variant frequency="1" name="scyth-tunic-coat-01-01">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_basic_1_a.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_01_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="scyth-tunic-2b">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<variant frequency="1" name="scyth-tunic-coat-01-02">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_basic_1_b.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_01_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="scyth-tunic-2c">
|
||||
<mesh>skeletal/new/m_tunic_short.dae</mesh>
|
||||
<variant frequency="1" name="scyth-tunic-coat-01-03">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_basic_1_c.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_01_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1a">
|
||||
<variant frequency="1" name="scyth-tunic-coat-01-04">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_a.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_01_04.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1b">
|
||||
<variant frequency="1" name="scyth-tunic-coat-02-01">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_b.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_02_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1c">
|
||||
<variant frequency="1" name="scyth-tunic-coat-02-02">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_c.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_02_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="3" name="scyth-tunic-1d">
|
||||
<variant frequency="1" name="scyth-tunic-coat-02-03">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_d.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_coat_02_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1e">
|
||||
<variant frequency="1" name="scyth-tunic-ornate-01-01">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_e.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_ornate_01_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1f">
|
||||
<variant frequency="1" name="scyth-tunic-ornate-01-02">
|
||||
<mesh>skeletal/new/m_tunic_long.dae</mesh>
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_f.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_ornate_01_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1g">
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-01">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_g.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_01.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-1h">
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-02">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_1_h.png" name="baseTex"/>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_02.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-03">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_03.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-04">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_04.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-05">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_05.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
<variant frequency="1" name="scyth-tunic-suit-01-06">
|
||||
<textures>
|
||||
<texture file="skeletal/scyth_tunic_suit_01_06.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="biped/base_archer_relax.xml" name="Archer-Relax" frequency="1"/>
|
||||
<variant file="biped/base_archer_relax.xml" frequency="1" name="Archer-Relax"/>
|
||||
<variant file="biped/attack_capture.xml"/>
|
||||
<variant file="biped/attack_slaughter.xml"/>
|
||||
<variant file="biped/attack_ranged_archer_hip.xml"/>
|
||||
|
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_1_c.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_1_c.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_1_d.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_1_d.png
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_01_02.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_01_02.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_01.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_01.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_02.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_02.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_03.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_coat_02_03.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_ornate_01_01.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_ornate_01_01.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_ornate_01_02.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/skeletal/scyth_tunic_ornate_01_02.png
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user