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forked from 0ad/0ad

This was SVN commit r10725.

This commit is contained in:
Michael D. Hafer 2011-12-13 23:56:35 +00:00
parent 88da757641
commit 03e65fe8d8
10 changed files with 4 additions and 120 deletions

View File

@ -4,10 +4,10 @@
<float/>
<group>
<variant frequency="100">
<animations>
<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
</animations>
<mesh>props/waypoint_flag.dae</mesh>
<animations>
<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
</animations>
</variant>
</group>
<group>
@ -30,4 +30,5 @@
<texture>props/banner_romans.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_1x1.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_1x1_t.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_2x2.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_3x3.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_3x3_t.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_4x4.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_4x4_t.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_5x5.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/wrld_scaf_5x5_t.pmd</mesh>
<props/>
<texture>structural/wrld_scaf.dds</texture>
</variant>
</group>
</actor>