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forked from 0ad/0ad

Make the territory decay rate a decimal value. Fixes #3449.

This was SVN commit r17072.
This commit is contained in:
Nicolas Auvray 2015-09-24 19:52:36 +00:00
parent b19d900a02
commit 0e80c9c945

View File

@ -2,7 +2,7 @@ function TerritoryDecay() {}
TerritoryDecay.prototype.Schema =
"<element name='DecayRate' a:help='Decay rate in hitpoints per second'>" +
"<data type='positiveInteger'/>" +
"<ref name='positiveDecimal'/>" +
"</element>";
TerritoryDecay.prototype.Init = function()