Make the territory decay rate a decimal value. Fixes #3449.
This was SVN commit r17072.
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@ -2,7 +2,7 @@ function TerritoryDecay() {}
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TerritoryDecay.prototype.Schema =
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TerritoryDecay.prototype.Schema =
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"<element name='DecayRate' a:help='Decay rate in hitpoints per second'>" +
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"<element name='DecayRate' a:help='Decay rate in hitpoints per second'>" +
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"<data type='positiveInteger'/>" +
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"<ref name='positiveDecimal'/>" +
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"</element>";
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"</element>";
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TerritoryDecay.prototype.Init = function()
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TerritoryDecay.prototype.Init = function()
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