Bolt shooter accuracy tech
This was SVN commit r13222.
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binaries/data/mods/public/art/textures/ui/session/portraits/technologies/arrow_accuracy.png
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binaries/data/mods/public/art/textures/ui/session/portraits/technologies/arrow_accuracy.png
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@ -0,0 +1,12 @@
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{
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"genericName": "Bolt Accuracy",
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"description": "Improvement to projectile accuracy",
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"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 220},
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"requirements": {"tech": "phase_city"},
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "arrow_accuracy.png",
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"researchTime": 25,
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"tooltip": "Bolt shooter accuracy increased 25%",
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"modifications": [{"value": "Attack/Ranged/Spread", "multiplier": 0.75}],
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"affects": ["Bolt Shooter"]
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}
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@ -28,6 +28,7 @@
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-pair_champ_02
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pair_siege_attack_pack
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pair_siege_cost_armor
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siege_bolt_accuracy
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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@ -25,6 +25,7 @@
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<Technologies datatype="tokens">
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pair_siege_attack_pack
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pair_siege_cost_armor
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siege_bolt_accuracy
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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<Technologies datatype="tokens">
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pair_siege_attack_pack
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pair_siege_cost_armor
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siege_bolt_accuracy
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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@ -31,6 +31,7 @@
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<Technologies datatype="tokens">
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pair_siege_attack_pack
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pair_siege_cost_armor
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siege_bolt_accuracy
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</Technologies>
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</ProductionQueue>
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<VisualActor>
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@ -48,6 +48,7 @@
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</Health>
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<Identity>
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<GenericName>Bolt Shooter</GenericName>
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<Classes datatype="tokens">Bolt Shooter</Classes>
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<Tooltip>Bonused vs. Infantry and Cavalry units.</Tooltip>
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</Identity>
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<Loot>
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