Adjusting the fishes.
This was SVN commit r10751.
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@ -1,21 +1,17 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="fish mesh">
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<animations>
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<animation file="other/fish_generic.dae" name="Idle" speed="80"/>
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</animations>
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<mesh>skeletal/fish_generic.dae</mesh>
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</variant>
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<variant frequency="100" name="fish mesh">
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<animations>
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<animation file="other/fish_generic.dae" name="Idle" speed="40"/>
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</animations>
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<mesh>skeletal/fish_generic.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="generic texture">
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<texture>skeletal/animal_fish_generic.png</texture>
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</variant>
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</group>
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</actor>
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@ -7,6 +7,6 @@
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>fauna/fish.xml</Actor>
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<Actor>fauna/fish_generic.xml</Actor>
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</VisualActor>
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</Entity>
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@ -7,6 +7,6 @@
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>fauna/fish.xml</Actor>
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<Actor>fauna/fish_generic.xml</Actor>
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</VisualActor>
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</Entity>
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@ -7,6 +7,6 @@
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<Icon>gaia/fauna_fish.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>fauna/fish.xml</Actor>
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<Actor>fauna/fish_generic.xml</Actor>
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</VisualActor>
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</Entity>
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@ -15,7 +15,7 @@
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<BlockPathfinding>false</BlockPathfinding>
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</Obstruction>
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<Position>
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<Altitude>-4.0</Altitude>
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<Altitude>-1.0</Altitude>
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<Floating>true</Floating>
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</Position>
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<ResourceSupply>
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