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forked from 0ad/0ad

Fix solid shader for GLSL

This was SVN commit r11065.
This commit is contained in:
Ykkrosh 2012-02-13 21:00:41 +00:00
parent 9972eb8cae
commit 18043d88a5

View File

@ -6,4 +6,9 @@
<pass shader="fixed:solid"/>
</technique>
<technique>
<require shaders="glsl"/>
<pass shader="glsl/gui_solid"/>
</technique>
</effect>