1
0
forked from 0ad/0ad

Adds missing svn eol-style native for materials.

This was SVN commit r27352.
This commit is contained in:
Vladislav Belov 2023-01-05 16:18:00 +00:00
parent c729444787
commit 1dd122190b
2 changed files with 21 additions and 21 deletions

View File

@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<alternative material="player_trans.xml" quality="7"/>
<define name="USE_PLAYERCOLOR" value="1"/>
<required_texture name="baseTex"/>
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="1 50 0"/>
</material>
<?xml version="1.0" encoding="utf-8"?>
<material>
<alternative material="player_trans.xml" quality="7"/>
<define name="USE_PLAYERCOLOR" value="1"/>
<required_texture name="baseTex"/>
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="1 50 0"/>
</material>

View File

@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<alternative material="player_trans_spec.xml" quality="8"/>
<define name="USE_PLAYERCOLOR" value="0"/>
<define name="USE_PARALLAX" value="1"/>
<define name="USE_AO" value="0"/>
<required_texture name="baseTex"/>
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="4.0 4.0 0.0075"/>
</material>
<?xml version="1.0" encoding="utf-8"?>
<material>
<alternative material="player_trans_spec.xml" quality="8"/>
<define name="USE_PLAYERCOLOR" value="0"/>
<define name="USE_PARALLAX" value="1"/>
<define name="USE_AO" value="0"/>
<required_texture name="baseTex"/>
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
<shader effect="model"/>
<uniform name="effectSettings" value="4.0 4.0 0.0075"/>
</material>