1
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forked from 0ad/0ad

Adds missing norm and spec textures for cav_blanket and han actors without baseTex inside XML.

This was SVN commit r27371.
This commit is contained in:
Vladislav Belov 2023-01-06 16:07:26 +00:00
parent 4984c31f03
commit 20d9a52bb6
28 changed files with 224 additions and 0 deletions

View File

@ -14,5 +14,13 @@
<variant file="quadraped/base_horse_pace.xml" name="Horse-Pace" frequency="1"/>
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -7,5 +7,13 @@
<group>
<variant file="quadraped/horse/props/blanket_celt_pony_01.xml" name="pony-blanket-celtic-01"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -18,5 +18,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_norm_spec.xml</material>
</actor>

View File

@ -18,5 +18,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>basic_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -16,5 +16,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -16,5 +16,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -15,5 +15,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>no_trans_norm_spec.xml</material>
</actor>

View File

@ -15,5 +15,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -17,5 +17,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -19,5 +19,13 @@
<variant file="quadraped/base_horse_walk.xml" name="Horse-Walk" frequency="1"/>
<variant file="quadraped/base_horse_gather_meat.xml" name="gather_meat"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -58,5 +58,13 @@
<variant file="biped/female_build.xml"/>
<variant file="biped/female_build_farm.xml"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -20,5 +20,13 @@
<variant file="biped/attack_slaughter.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>

View File

@ -22,5 +22,13 @@
<variant file="biped/gather_praise.xml"/>
<variant file="biped/death_infantry.xml"/>
</group>
<group>
<variant>
<textures>
<texture file="default_norm.png" name="normTex"/>
<texture file="null_black.dds" name="specTex"/>
</textures>
</variant>
</group>
<material>player_trans_norm_spec.xml</material>
</actor>