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forked from 0ad/0ad

Standardize fortress actor names. EOL to native.

Patch by: @Nescio
Differential Revision: https://code.wildfiregames.com/D2553
This was SVN commit r23351.
This commit is contained in:
Stan 2020-01-09 13:37:16 +00:00
parent 2f3d862dae
commit 2a363df67d
6 changed files with 51 additions and 51 deletions

View File

@ -33,7 +33,7 @@
</SoundGroups>
</Sound>
<VisualActor>
<Actor>structures/britons/fortress_briton.xml</Actor>
<Actor>structures/britons/fortress.xml</Actor>
<FoundationActor>structures/fndn_9x9.xml</FoundationActor>
</VisualActor>
<WallPiece>

View File

@ -23,7 +23,7 @@
</SoundGroups>
</Sound>
<VisualActor>
<Actor>structures/gauls/fortress_gallic.xml</Actor>
<Actor>structures/gauls/fortress.xml</Actor>
</VisualActor>
<WallPiece>
<Length>16.8</Length>

View File

@ -24,7 +24,7 @@
</Technologies>
</ProductionQueue>
<VisualActor>
<Actor>structures/macedonians/fortress_up.xml</Actor>
<Actor>structures/macedonians/fortress.xml</Actor>
</VisualActor>
<WallPiece>
<Length>24.0</Length>