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forked from 0ad/0ad

update heroes and their auras for capture, fixes #3331

This was SVN commit r16891.
This commit is contained in:
mimo 2015-07-29 17:54:08 +00:00
parent f2f3076bd7
commit 356b08ec5d
10 changed files with 36 additions and 10 deletions

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@ -2,7 +2,7 @@
<Entity parent="template_unit">
<Attack>
<Capture>
<Value>8</Value>
<Value>7</Value>
<MaxRange>4</MaxRange>
<RepeatTime>1000</RepeatTime>
</Capture>

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@ -1,5 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit">
<Auras>
<AuraA>
<Type>garrison</Type>
<Affects>GarrisonHolder</Affects>
<Modifications>
<Capturable.GarrisonRegenRate> <Add>2</Add> </Capturable.GarrisonRegenRate>
</Modifications>
<AuraName>Hero Aura</AuraName>
<AuraDescription>When garrisoned in a structure, it galvanizes its defenders, +2 GarrisonRegenRate</AuraDescription>
</AuraA>
</Auras>
<Attack>
<Capture>
<Value>9</Value>
<MaxRange>4</MaxRange>
<RepeatTime>1000</RepeatTime>
</Capture>
</Attack>
<Armour>
<Hack>10.0</Hack>
<Pierce>20.0</Pierce>

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@ -8,9 +8,10 @@
<UnitMotion.WalkSpeed> <Multiply>1.25</Multiply> </UnitMotion.WalkSpeed>
<Attack.Ranged.Pierce> <Add>5</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>5</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>2</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Champion Army</AuraName>
<AuraDescription>+5 Attack and +25% Speed for Champion Units.</AuraDescription>
<AuraDescription>+5 Attack, +2 Capture and +25% Speed for Champion Units.</AuraDescription>
</Aura1>
</Auras>
<Footprint replace="">

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@ -8,9 +8,10 @@
<UnitMotion.WalkSpeed> <Multiply>1.25</Multiply> </UnitMotion.WalkSpeed>
<Attack.Ranged.Pierce> <Add>5</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>5</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>2</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Champion Army</AuraName>
<AuraDescription>+5 Attack and +25% Speed for Champion Units.</AuraDescription>
<AuraDescription>+5 Attack, +2 Capture and +25% Speed for Champion Units.</AuraDescription>
</Aura1>
</Auras>
<Identity>

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@ -9,9 +9,10 @@
<Modifications>
<Attack.Ranged.Pierce> <Add>2</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>2</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>1</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Tactician Aura</AuraName>
<AuraDescription>All allied units +2 attack within vision range of him.</AuraDescription>
<AuraDescription>All allied units +2 Attack and +1 Capture within vision range of him.</AuraDescription>
<OverlayIcon>art/textures/ui/session/auras/attack_bonus.png</OverlayIcon>
</Aura1>
</Auras>

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@ -8,9 +8,10 @@
<Modifications>
<Attack.Ranged.Pierce> <Add>2</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>2</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>1</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Hero Aura</AuraName>
<AuraDescription>+2 attack for all units within his aura.</AuraDescription>
<AuraDescription>+2 Attack and +1 Capture for all units within his aura.</AuraDescription>
<OverlayIcon>art/textures/ui/session/auras/attack_bonus.png</OverlayIcon>
</Aura1>
</Auras>

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@ -7,9 +7,10 @@
<Modifications>
<Attack.Ranged.Pierce> <Add>5</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>5</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>2</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Hero Aura</AuraName>
<AuraDescription>+5 Attack for Champion Units.</AuraDescription>
<AuraDescription>+5 Attack and +2 Capture for Champion Units.</AuraDescription>
</Aura1>
</Auras>
<Identity>

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@ -8,9 +8,10 @@
<Modifications>
<Attack.Ranged.Pierce> <Add>2</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>2</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>1</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Lead from the Front Aura</AuraName>
<AuraDescription>+2 attack for nearby cavalry units.</AuraDescription>
<AuraDescription>+2 Attack and +1 Capture for nearby cavalry units.</AuraDescription>
<OverlayIcon>art/textures/ui/session/auras/attack_bonus.png</OverlayIcon>
</Aura1>
</Auras>

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@ -8,9 +8,10 @@
<Modifications>
<Attack.Ranged.Pierce> <Add>5</Add> </Attack.Ranged.Pierce>
<Attack.Melee.Hack> <Add>5</Add> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>2</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Sword of Rome Aura</AuraName>
<AuraDescription>+5 attack for Roman units within sight of him.</AuraDescription>
<AuraDescription>+5 Attack and +2 Capture for Roman units within sight of him.</AuraDescription>
<OverlayIcon>art/textures/ui/session/auras/attack_bonus.png</OverlayIcon>
</Aura1>
</Auras>

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@ -7,16 +7,17 @@
<Affects>Spear</Affects>
<Modifications>
<Attack.Melee.Hack> <Multiply>1.20</Multiply> </Attack.Melee.Hack>
<Attack.Capture.Value> <Add>1</Add> </Attack.Capture.Value>
</Modifications>
<AuraName>Last Stand Aura</AuraName>
<AuraDescription>+20% attack for nearby Hoplites and Spartiates.</AuraDescription>
<AuraDescription>+20% Attack and +1 Capture for nearby Hoplites and Spartiates.</AuraDescription>
<OverlayIcon>art/textures/ui/session/auras/attack_bonus.png</OverlayIcon>
</Aura1>
</Auras>
<Identity>
<Civ>spart</Civ>
<Lang>greek</Lang>
<GenericName>Leonidas I</GenericName>
<GenericName>Leonidas I</GenericName>
<SpecificName>Leōnídēs</SpecificName>
<History>The king of Sparta, who fought and died at the battle of Thermopylae in 480 BC. He successfully blocked the way of the huge Persian army through the narrow passage with his 7000 men, until Xerxes was made aware of a secret unobstructed path. Finding the enemy at his rear, Leonidas sent home most of his troops, choosing to stay behind with 300 hand-picked hoplites and win time for the others to withdraw.</History>
<Icon>units/spart_hero_leonidas.png</Icon>