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forked from 0ad/0ad

#Spartan single player and multi-player shields

This was SVN commit r4274.
This commit is contained in:
Michael D. Hafer 2006-09-01 05:37:31 +00:00
parent f79af31e42
commit 35bf56b348
2 changed files with 58 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="shield-lamtha-a">
<texture>props/shield/hele_spartan_v1.dds</texture>
</variant>
<variant name="shield-lamtha-b">
<texture>props/shield/hele_spartan_v2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="shield-mora-a">
<texture>props/shield/hele_spartan_a.dds</texture>
</variant>
<variant name="shield-mora-b">
<texture>props/shield/hele_spartan_b.dds</texture>
</variant>
<variant name="shield-mora-c">
<texture>props/shield/hele_spartan_c.dds</texture>
</variant>
<variant name="shield-mora-d">
<texture>props/shield/hele_spartan_d.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>