Revert the Phalanx formation animation change from 83680b0dee
that only causes the units to not have any animation while moving, for both Delenda Est and the public mod.
This was SVN commit r19904.
This commit is contained in:
parent
dc12fe1869
commit
37b1ddd2de
@ -12,28 +12,6 @@
|
||||
<MaxColumns>20</MaxColumns>
|
||||
<MaxRows>8</MaxRows>
|
||||
<SpeedMultiplier>0.9</SpeedMultiplier>
|
||||
<Animations>
|
||||
<idle>
|
||||
1..2,1..-1: phalanx_idle;
|
||||
3..4,1..-1: phalanx_idle;
|
||||
5..6,1..-1: phalanx_idle_back
|
||||
</idle>
|
||||
<walk>
|
||||
1..2,1..-1: phalanx_walk;
|
||||
3..4,1..-1: phalanx_walk;
|
||||
5..6,1..-1: phalanx_walk
|
||||
</walk>
|
||||
<run>
|
||||
1..2,1..-1: phalanx_run;
|
||||
3..4,1..-1: phalanx_run;
|
||||
5..6,1..-1: phalanx_run
|
||||
</run>
|
||||
<attack>
|
||||
1..2,1..-1: phalanx_attack;
|
||||
3..4,1..-1: phalanx_attack;
|
||||
5..6,1..-1: phalanx_idle
|
||||
</attack>
|
||||
</Animations>
|
||||
</Formation>
|
||||
<FormationAttack>
|
||||
<CanAttackAsFormation>true</CanAttackAsFormation>
|
||||
|
Loading…
Reference in New Issue
Block a user