New palisade Outpost, Watchtower, and Spike structures
This was SVN commit r9915.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="palisade angle spike">
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<animations/>
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<mesh>props/palisade_angle_spike.dae</mesh>
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<texture>props/palisade_main.png</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="palisade rocks outpost">
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<animations/>
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<mesh>props/palisade_rocks_outpost.dae</mesh>
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<texture>props/palisade_main.png</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="palisade rocks watchtower">
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<animations/>
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<mesh>props/palisade_rocks_watchtower.dae</mesh>
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<texture>props/palisade_main.png</texture>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/palisade_angle_spike.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/palisade_angle_spike.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/palisade_rocks_outpost.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/palisade_rocks_outpost.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/palisade_rocks_watchtower.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/palisade_rocks_watchtower.dae
(Stored with Git LFS)
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Binary file not shown.
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Identity>
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<Civ>gaia</Civ>
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<SpecificName>Palisade Angle Spike</SpecificName>
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<History>A cheap, quick defensive spike</History>
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</Identity>
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<Cost>
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<BuildTime>8</BuildTime>
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</Cost>
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<Health>
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<Max>500</Max>
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</Health>
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<Footprint>
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<Square width="3.5" depth="1.0"/>
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<Height>9.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="3.5" depth="1.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>props/special/palisade_angle_spike.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Identity>
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<Civ>gaia</Civ>
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<SpecificName>Outpost</SpecificName>
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<History>Wooden defensive structure</History>
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</Identity>
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<Cost>
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<BuildTime>18</BuildTime>
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</Cost>
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<Health>
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<Max>2000</Max>
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</Health>
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<Footprint>
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<Square width="6.0" depth="6.0"/>
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<Height>15.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="6.0" depth="6.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>props/special/palisade_rocks_outpost.xml</Actor>
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</VisualActor>
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</Entity>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_defense_wall">
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<Identity>
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<Civ>gaia</Civ>
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<SpecificName>Watchtower</SpecificName>
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<History>A cheap, quick tall structure</History>
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</Identity>
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<Cost>
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<BuildTime>18</BuildTime>
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</Cost>
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<Health>
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<Max>1000</Max>
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</Health>
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<Footprint>
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<Square width="5.0" depth="5.0"/>
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<Height>12.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="5.0" depth="5.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>props/special/palisade_rocks_watchtower.xml</Actor>
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</VisualActor>
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</Entity>
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