RL: Update template paths & remove debug-print.
debug-print was removed in992d740a58
, templates were changed inb57abe806c
Patch by: irishninja Differential Revision: https://code.wildfiregames.com/D3502 This was SVN commit r24816.
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@ -45,7 +45,7 @@ nearby_tree = closest(state.units(owner=0, type='tree'), center(citizen_soldiers
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collect_wood = zero_ad.actions.gather(citizen_soldiers, nearby_tree)
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female_citizens = state.units(owner=1, type='female_citizen')
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house_tpl = 'structures/spart_house'
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house_tpl = 'structures/spart/house'
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x = 680
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z = 640
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build_house = zero_ad.actions.construct(female_citizens, house_tpl, x, z, autocontinue=True)
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@ -65,7 +65,7 @@ print(female_citizen.data)
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# Units can be built using the "train action"
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civic_center = state.units(owner=1, type="civil_centre")[0]
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spearman_type = 'units/spart_infantry_spearman_b'
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spearman_type = 'units/spart/infantry_spearman_b'
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train_spearmen = zero_ad.actions.train([civic_center], spearman_type)
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state = game.step([train_spearmen])
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@ -29,7 +29,7 @@ def closest(units, position):
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def test_construct():
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state = game.reset(config)
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female_citizens = state.units(owner=1, type='female_citizen')
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house_tpl = 'structures/spart_house'
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house_tpl = 'structures/spart/house'
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house_count = len(state.units(owner=1, type=house_tpl))
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x = 680
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z = 640
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@ -53,7 +53,7 @@ def test_gather():
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def test_train():
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state = game.reset(config)
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civic_centers = state.units(owner=1, type="civil_centre")
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spearman_type = 'units/spart_infantry_spearman_b'
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spearman_type = 'units/spart/infantry_spearman_b'
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spearman_count = len(state.units(owner=1, type=spearman_type))
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train_spearmen = zero_ad.actions.train(civic_centers, spearman_type)
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@ -89,11 +89,6 @@ def test_attack():
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while state.unit(target.id()).health() >= initial_health:
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state = game.step()
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def test_debug_print():
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state = game.reset(config)
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debug_print = zero_ad.actions.debug_print('hello world!!')
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state = game.step([debug_print])
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def test_chat():
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state = game.reset(config)
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chat = zero_ad.actions.chat('hello world!!')
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@ -30,12 +30,6 @@ def train(entities, unit_type, count=1):
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'count': count,
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}
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def debug_print(message):
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return {
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'type': 'debug-print',
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'message': message
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}
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def chat(message):
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return {
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'type': 'aichat',
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