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forked from 0ad/0ad

Slight tweaks to particles.

This was SVN commit r25552.
This commit is contained in:
Stan 2021-05-25 10:07:04 +00:00
parent 6324f3369a
commit 463775faa4
3 changed files with 48 additions and 26 deletions

View File

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/flame.png</texture>
<blend mode="add"/>
<start_full/>
<constant name="emissionrate" value="300.0"/>
<uniform name="lifetime" min="0.5" max="0.10"/>
<uniform name="position.x" min="-2.5" max="2.5"/>
<uniform name="position.z" min="-2.0" max="2.0"/>
<uniform name="position.y" min="0.5" max="2.5"/>
<uniform name="angle" min="-3.14" max="3.14"/>
<uniform name="velocity.x" min="-1.0" max="1.0"/>
<uniform name="velocity.y" min="5.0" max="25.0"/>
<uniform name="velocity.z" min="-1.0" max="1.0"/>
<uniform name="velocity.angle" min="-1.0" max="1.0"/>
<uniform name="size" min="1.0" max="2.5"/>
<uniform name="color.r" min="1.0" max="1.0"/>
<uniform name="color.g" min="0.4" max="0.8"/>
<copy name="color.b" from="color.g"/>
<force y="-15.0"/>
<force x="-10.0"/>
</particles>

View File

@ -1,23 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/flame.png</texture>
<blend mode="add"/>
<constant name="emissionrate" value="30.0"/>
<uniform name="lifetime" min="0.8" max="1.25"/>
<uniform name="angle" min="-0.5" max="0.5"/>
<uniform name="velocity.x" min="-0.3" max="0.3"/>
<uniform name="velocity.y" min="2.5" max="3.5"/>
<uniform name="velocity.z" min="-0.3" max="0.3"/>
<uniform name="velocity.angle" min="-0.5" max="0.5"/>
<uniform name="size" min="1.0" max="2.0"/>
<uniform name="color.r" min="0.8" max="1.0"/>
<copy name="color.g" from="color.r"/>
<copy name="color.b" from="color.r"/>
</particles>
<?xml version="1.0" encoding="utf-8"?>
<particles>
<texture>art/textures/particles/flame.png</texture>
<blend mode="add"/>
<constant name="emissionrate" value="50.0"/>
<uniform name="lifetime" min="0.25" max="0.35"/>
<uniform name="angle" min="-0.5" max="0.5"/>
<uniform name="velocity.x" min="-0.3" max="0.3"/>
<uniform name="velocity.y" min="2.5" max="3.5"/>
<uniform name="velocity.z" min="-0.3" max="0.3"/>
<uniform name="velocity.angle" min="-0.5" max="0.5"/>
<uniform name="size" min="0.75" max="1.0"/>
<uniform name="color.r" min="0.8" max="1.0"/>
<copy name="color.g" from="color.r"/>
<copy name="color.b" from="color.r"/>
</particles>

View File

@ -4,8 +4,8 @@
<texture>art/textures/particles/smoke_128a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="15.0"/>
<uniform name="lifetime" min="8.0" max="10.0"/>
<constant name="emissionrate" value="10.0"/>
<uniform name="lifetime" min="5.0" max="10.0"/>
<constant name="position.y" value="1.5"/>
@ -16,7 +16,7 @@
<uniform name="velocity.z" min="-0.5" max="0.5"/>
<uniform name="velocity.angle" min="-2.0" max="2.0"/>
<uniform name="size" min="2.5" max="3.5"/>
<uniform name="size" min="2.0" max="3.0"/>
<uniform name="color.r" min="0.4" max="0.8"/>
<copy name="color.g" from="color.r"/>