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[Alpha 27] [Maps] Improve Deccan Plateau skirmish map with new terrains, better lighting, etc.

This was SVN commit r27140.
This commit is contained in:
wowgetoffyourcellphone 2022-10-09 23:22:33 +00:00
parent c57b416e20
commit 4e52613ca2
4 changed files with 25 additions and 6 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="fern_a">
<mesh>gaia/eyecandy_fern_lush_a.dae</mesh>
<textures>
<texture file="gaia/fern_lush_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="fern_b">
<mesh>gaia/eyecandy_fern_lush_a.dae</mesh>
<textures>
<texture file="gaia/fern_lush_b.png" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans_wind.xml</material>
</actor>

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