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This was SVN commit r111.
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85477e797f
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@ -70,7 +70,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\lib" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NO_GUI" /FR /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\lib" /I "..\ps" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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@ -245,6 +245,82 @@ SOURCE=..\terrain\Vector4D.h
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# Begin Group "gui"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\gui\CButton.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\CButton.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\CGUI.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\CGUI.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\CGUISprite.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\CGUISprite.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\GUI.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\GUIbase.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\GUIbase.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\GUIutil.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\GUIutil.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUIButtonBehavior.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUIButtonBehavior.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUIObject.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUIObject.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUISettingsObject.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\IGUISettingsObject.h
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# End Source File
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# Begin Source File
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SOURCE=..\gui\XercesErrorHandler.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\gui\XercesErrorHandler.h
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# End Source File
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# End Group
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# Begin Group "lib"
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@ -389,6 +465,62 @@ SOURCE=..\lib\zip.h
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# Begin Group "ps"
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# PROP Default_Filter ""
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# Begin Group "Network"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\ps\Network\AllNetMessages.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\NetMessage.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\NetMessage.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\Network.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\Network.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\NetworkInternal.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\NMTCreator.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\Serialization.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\ServerSocket.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\SocketBase.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\SocketBase.h
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\StreamSocket.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ps\Network\StreamSocket.h
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=..\ps\BaseEntity.h
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