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forked from 0ad/0ad

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This was SVN commit r111.
This commit is contained in:
Gee 2003-11-26 02:00:51 +00:00
parent 85477e797f
commit 5d70cd5260

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@ -70,7 +70,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\lib" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "NO_GUI" /FR /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\lib" /I "..\ps" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX # SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@ -245,6 +245,82 @@ SOURCE=..\terrain\Vector4D.h
# Begin Group "gui" # Begin Group "gui"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File
SOURCE=..\gui\CButton.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\CButton.h
# End Source File
# Begin Source File
SOURCE=..\gui\CGUI.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\CGUI.h
# End Source File
# Begin Source File
SOURCE=..\gui\CGUISprite.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\CGUISprite.h
# End Source File
# Begin Source File
SOURCE=..\gui\GUI.h
# End Source File
# Begin Source File
SOURCE=..\gui\GUIbase.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\GUIbase.h
# End Source File
# Begin Source File
SOURCE=..\gui\GUIutil.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\GUIutil.h
# End Source File
# Begin Source File
SOURCE=..\gui\IGUIButtonBehavior.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\IGUIButtonBehavior.h
# End Source File
# Begin Source File
SOURCE=..\gui\IGUIObject.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\IGUIObject.h
# End Source File
# Begin Source File
SOURCE=..\gui\IGUISettingsObject.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\IGUISettingsObject.h
# End Source File
# Begin Source File
SOURCE=..\gui\XercesErrorHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\gui\XercesErrorHandler.h
# End Source File
# End Group # End Group
# Begin Group "lib" # Begin Group "lib"
@ -389,6 +465,62 @@ SOURCE=..\lib\zip.h
# Begin Group "ps" # Begin Group "ps"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Group "Network"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\ps\Network\AllNetMessages.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\NetMessage.cpp
# End Source File
# Begin Source File
SOURCE=..\ps\Network\NetMessage.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\Network.cpp
# End Source File
# Begin Source File
SOURCE=..\ps\Network\Network.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\NetworkInternal.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\NMTCreator.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\Serialization.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\ServerSocket.cpp
# End Source File
# Begin Source File
SOURCE=..\ps\Network\SocketBase.cpp
# End Source File
# Begin Source File
SOURCE=..\ps\Network\SocketBase.h
# End Source File
# Begin Source File
SOURCE=..\ps\Network\StreamSocket.cpp
# End Source File
# Begin Source File
SOURCE=..\ps\Network\StreamSocket.h
# End Source File
# End Group
# Begin Source File # Begin Source File
SOURCE=..\ps\BaseEntity.h SOURCE=..\ps\BaseEntity.h