This was SVN commit r11383.
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10
binaries/data/mods/public/art/actors/fauna/crocodile.xml
Normal file
10
binaries/data/mods/public/art/actors/fauna/crocodile.xml
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="crocodile">
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<mesh>skeletal/crocodile.dae</mesh>
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<texture>null_gray.dds</texture>
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</variant>
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</group>
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</actor>
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<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="particle/smoke_jav.xml" attachpoint="smoke"/>
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</props>
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<texture>structural/iber_struct.dds</texture>
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</variant>
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BIN
binaries/data/mods/public/maps/scenarios/Oasis X.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Oasis X.xml
(Stored with Git LFS)
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