Removes unused method from CShaderTechnique.
This was SVN commit r26201.
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@ -1,4 +1,4 @@
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/* Copyright (C) 2012 Wildfire Games.
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/* Copyright (C) 2022 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -156,9 +156,3 @@ void CShaderTechnique::SetSortByDistance(bool enable)
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{
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m_SortByDistance = enable;
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}
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void CShaderTechnique::Reset()
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{
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m_SortByDistance = false;
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m_Passes.clear();
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}
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@ -1,4 +1,4 @@
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/* Copyright (C) 2020 Wildfire Games.
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/* Copyright (C) 2022 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -105,8 +105,6 @@ public:
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void SetSortByDistance(bool enable);
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void Reset();
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private:
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std::vector<CShaderPass> m_Passes;
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