Consistently declare CRendererInternals as a struct, not a class.
This was SVN commit r3155.
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@ -293,7 +293,7 @@ public:
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void SetFastPlayerColor(bool fast);
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protected:
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friend class CRendererInternals;
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friend struct CRendererInternals;
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friend class CVertexBuffer;
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friend class CPatchRData;
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friend class FixedFunctionModelRenderer;
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