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forked from 0ad/0ad
This was SVN commit r11125.
This commit is contained in:
Michael D. Hafer 2012-02-23 05:21:17 +00:00
parent 0e8d47d35b
commit 720fed278c

View File

@ -2,23 +2,11 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Ishat Gate">
<variant frequency="100" name="Ishtar Gate">
<colour>58 98 203</colour>
<mesh>structural/pers_ishtar.dae</mesh>
<texture>structural/pers_struct.dds</texture>
</variant>
</group>
<group>
<variant name="Idle"/>
<variant name="death">
<props>
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/civil_centre_palms.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>