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forked from 0ad/0ad

Initial programmable pipeline push

This was SVN commit r1272.
This commit is contained in:
Calefaction 2004-10-23 18:13:54 +00:00
parent dc69bb3682
commit 7947293015
5 changed files with 333 additions and 1 deletions

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@ -0,0 +1,118 @@
#include "precompiled.h"
#include "graphics/ProgramManager.h"
CProgramManager::CProgramManager()
{
#ifdef BUILD_CG
m_Context = cgCreateContext();
assert(m_Context);
FindPPVersion();
#endif
}
CProgramManager::~CProgramManager()
{
#ifdef BUILD_CG
if(m_Context)
cgDestroyContext(m_Context);
#endif
}
CVertexProgram *CProgramManager::FindVertexProgram(const char *file)
{
CVertexProgram *prog = NULL;
std::hash_map<std::string, CVertexProgram *>::iterator iter;
if((iter = m_VertexProgs.find(std::string(file))) != m_VertexProgs.end())
return (CVertexProgram *)(*iter).second;
else
{
prog = new CVertexProgram(file);
if(prog && prog->IsValid())
m_VertexProgs[std::string(file)] = prog;
else
prog = NULL;
}
return prog;
}
void CProgramManager::Bind(CVertexProgram *prog)
{
#ifdef BUILD_CG
assert(prog);
if(m_VPProfile == CG_PROFILE_UNKNOWN || !prog->IsValid())
return;
prog->Bind();
#endif
}
void CProgramManager::WritePPInfo(FILE *file)
{
#ifdef BUILD_CG
std::string version = "";
switch(m_VPProfile)
{
case CG_PROFILE_VP30:
version = "VP 3.0";
break;
case CG_PROFILE_VP20:
version = "VP 2.0";
break;
case CG_PROFILE_ARBVP1:
version = "ARB VP1";
break;
default:
version = "No VP support";
break;
}
fprintf(file, "Vertex Programs: %s\n", version.c_str());
switch(m_FPProfile)
{
case CG_PROFILE_FP30:
version = "FP 3.0";
break;
case CG_PROFILE_FP20:
version = "FP 2.0";
break;
case CG_PROFILE_ARBVP1:
version = "ARB FP1";
break;
default:
version = "No FP support";
break;
}
fprintf(file, "Fragment Programs: %s\n", version.c_str());
#else
fprintf(file, "VP/FP support not compiled!\n");
#endif
}
#ifdef BUILD_CG
void CProgramManager::FindPPVersion()
{
#if BUILD_CG
if(cgGLIsProfileSupported(CG_PROFILE_VP30))
m_VPProfile = CG_PROFILE_VP30;
else if(cgGLIsProfileSupported(CG_PROFILE_FP20))
m_VPProfile = CG_PROFILE_VP20;
else if(cgGLIsProfileSupported(CG_PROFILE_ARBVP1))
m_VPProfile = CG_PROFILE_ARBVP1;
else
m_VPProfile = CG_PROFILE_UNKNOWN;
if(cgGLIsProfileSupported(CG_PROFILE_FP30))
m_FPProfile = CG_PROFILE_FP30;
else if(cgGLIsProfileSupported(CG_PROFILE_FP20))
m_FPProfile = CG_PROFILE_FP20;
else if(cgGLIsProfileSupported(CG_PROFILE_ARBFP1))
m_FPProfile = CG_PROFILE_ARBFP1;
else
m_FPProfile = CG_PROFILE_UNKNOWN;
#endif
}
#endif

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@ -0,0 +1,43 @@
#ifndef __H_SHADERMANAGER_H__
#define __H_SHADERMANAGER_H__
#if _MSC_VER < 1300
# include <map>
# define hash_map map
#else
# include <hash_map>
#endif
#include <string>
#include "Singleton.h"
#include "renderer/VertexProgram.h"
#define g_ProgramManager CProgramManager::GetSingleton()
class CProgramManager : public Singleton<CProgramManager>
{
public:
CProgramManager();
~CProgramManager();
CVertexProgram *FindVertexProgram(const char *file);
void Bind(CVertexProgram *prog);
void WritePPInfo(FILE *file);
#ifdef BUILD_CG
CGcontext GetContext() { return m_Context; }
#endif
private:
#ifdef BUILD_CG
void FindPPVersion();
#endif
std::hash_map<std::string, CVertexProgram*> m_VertexProgs;
#ifdef BUILD_CG
CGcontext m_Context;
CGprofile m_VPProfile;
CGprofile m_FPProfile;
#endif
};
#endif

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@ -38,6 +38,7 @@
#include "Model.h"
#include "UnitManager.h"
#include "MaterialManager.h"
#include "ProgramManager.h"
#include "Interact.h"
#include "Hotkey.h"
@ -182,7 +183,27 @@ void TestingUnicode (void)
}
static std::string SplitExts(const char *exts)
{
std::string str = exts;
std::string ret = "";
size_t idx = str.find_first_of(" ");
while(idx != std::string::npos)
{
if(idx >= str.length() - 1)
{
ret += str;
break;
}
ret += str.substr(0, idx);
ret += "\n";
str = str.substr(idx + 1);
idx = str.find_first_of(" ");
}
return ret;
}
static int write_sys_info()
{
@ -217,6 +238,9 @@ static int write_sys_info()
fprintf(f, "%s\n", gfx_drv_ver);
fprintf(f, "%dx%d:%d@%d\n", g_xres, g_yres, g_bpp, g_freq);
g_ProgramManager.WritePPInfo(f);
// .. network name / ips
// note: can't use un.nodename because it is for an
// "implementation-defined communications network".
@ -237,7 +261,7 @@ static int write_sys_info()
// Write extensions last, because there are lots of them
const char* exts = oglExtList();
if (!exts) exts = "{unknown}";
fprintf(f, "\nSupported extensions: %s\n", exts);
fprintf(f, "\nSupported extensions: \n%s\n", SplitExts(exts).c_str());
fclose(f);
return 0;
@ -792,6 +816,7 @@ static void Shutdown()
delete &g_SkelAnimMan;
delete &g_MaterialManager;
delete &g_ProgramManager;
// destroy terrain related stuff
delete &g_TexMan;
@ -915,6 +940,12 @@ sle(11340106);
}
SDL_WM_SetCaption("0 A.D.", "0 A.D.");
// create the program manager
// NOTE: We need to create this BEFORE we write the sys-info, so the PP stuff
// will be written to the system_info.txt file
new CProgramManager;
write_sys_info();
if(!oglExtAvail("GL_ARB_multitexture") || !oglExtAvail("GL_ARB_texture_env_combine") ||

106
source/renderer/VertexProgram.cpp Executable file
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@ -0,0 +1,106 @@
#include "precompiled.h"
#include "res/vfs.h"
#include "res/mem.h"
#include "renderer/VertexProgram.h"
#include "graphics/ProgramManager.h"
#include "CLogger.h"
#define LOG_CATEGORY "shaders"
CVertexProgram::CVertexProgram(const char *file)
{
Load(file);
}
CVertexProgram::~CVertexProgram()
{
#ifdef BUILD_CG
if(m_Program)
cgDestroyProgram(m_Program);
#endif
}
bool CVertexProgram::IsValid()
{
#ifdef BUILD_CG
return (m_Program != NULL);
#else
return false;
#endif
}
void CVertexProgram::Bind()
{
#ifdef BUILD_CG
if(!IsValid())
return;
CGparameter param = cgGetFirstParameter(m_Program, CG_PROGRAM);
while(param)
{
PushParameter(param);
param = cgGetNextParameter(param);
}
if(!cgGLIsProgramLoaded(m_Program))
cgGLLoadProgram(m_Program);
cgGLBindProgram(m_Program);
#endif
}
void CVertexProgram::Load(const char *file)
{
#ifdef BUILD_CG
m_Program = NULL;
if(!file || !vfs_exists(file))
return;
void *data;
size_t size;
Handle h = vfs_load(file, data, size, 0);
if(h <= 0)
{
LOG(ERROR, LOG_CATEGORY, "CVertexShader::LoadShader: vfs_load for %s failed!\n", file);
return;
}
std::string src = (char*)data;
mem_free_h(h);
m_Program = cgCreateProgram(
g_ProgramManager.GetContext(),
CG_SOURCE,
src.c_str(),
CG_PROFILE_ARBVP1,
"main",
NULL
);
if(!m_Program)
{
LOG(ERROR, LOG_CATEGORY, "CVertexShader::LoadShader: Could not compile Cg shader: %s", cgGetErrorString(cgGetError()));
return;
}
#endif
}
#ifdef BUILD_CG
void CVertexProgram::PushParameter(CGparameter param)
{
assert(param);
std::string name = cgGetParameterName(param);
if(name == "ModelViewProj")
cgGLSetStateMatrixParameter(param, CG_GL_MODELVIEW_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
else if(name == "ModelView")
cgGLSetStateMatrixParameter(param, CG_GL_MODELVIEW_MATRIX, CG_GL_MATRIX_IDENTITY);
else if(name == "Projection")
cgGLSetStateMatrixParameter(param, CG_GL_PROJECTION_MATRIX, CG_GL_MATRIX_IDENTITY);
else if(name == "Texture")
cgGLSetStateMatrixParameter(param, CG_GL_TEXTURE_MATRIX, CG_GL_MATRIX_IDENTITY);
else
LOG(WARNING, LOG_CATEGORY, "CVertexShader::LoadShader: Unknown parameter name: %s", name.c_str());
}
#endif

34
source/renderer/VertexProgram.h Executable file
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@ -0,0 +1,34 @@
#ifndef __H_VERTEXPROGRAM_H__
#define __H_VERTEXPROGRAM_H__
#ifdef BUILD_CG
#pragma comment(lib, "cg.lib")
#pragma comment(lib, "cgGL.lib")
#include "ogl.h"
#include "Cg/Cg.h"
#include "Cg/cgGL.h"
#endif
class CProgramManager;
class CVertexProgram
{
friend class CProgramManager;
public:
CVertexProgram(const char *file);
~CVertexProgram();
bool IsValid();
private:
void Bind();
void Load(const char *file);
#ifdef BUILD_CG
void PushParameter(CGparameter param);
CGprogram m_Program;
#endif
};
#endif