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[Gameplay] Ram Garrison improves Ram performance

Patch by: @wowgetoffyourcellphone
Accepted by: @chrstgtr, @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D5179
This was SVN commit r27922.
This commit is contained in:
wowgetoffyourcellphone 2023-11-08 05:12:51 +00:00
parent a905932712
commit 84d935444f
4 changed files with 22 additions and 0 deletions

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@ -0,0 +1,13 @@
{
"type": "garrison",
"stackable": true,
"affects": ["Ram"],
"affectedPlayers": ["Player", "MutualAlly"],
"modifications": [
{ "value": "UnitMotion/WalkSpeed", "add": 0.15 },
{ "value": "UnitMotion/Acceleration", "add": 1 },
{ "value": "Position/TurnRate", "add": 0.5 }
],
"auraName": "Battering Team",
"auraDescription": "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each garrisoned soldier."
}

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion">
<Auras datatype="tokens">
units/ram_garrison
</Auras>
<Cost>
<BuildTime>20</BuildTime>
<Resources>

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@ -1,5 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_hero">
<Auras datatype="tokens">
units/ram_garrison
</Auras>
<Cost>
<Resources>
<food>200</food>

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@ -19,6 +19,9 @@
<RestrictedClasses datatype="tokens">!Domestic</RestrictedClasses>
</Slaughter>
</Attack>
<Auras datatype="tokens">
units/ram_garrison
</Auras>
<Cost>
<BuildTime>10</BuildTime>
<Resources>