1
0
forked from 0ad/0ad

Decal for Celt CC. New Celt Temple.

This was SVN commit r8355.
This commit is contained in:
Michael D. Hafer 2010-10-14 19:54:08 +00:00
parent 3cedddf60d
commit 8edd28c43c
12 changed files with 73 additions and 7 deletions

View File

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/celt_temple_shields.dae</mesh>
<texture>props/celt_props_new.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/celt_temple_wood.dae</mesh>
<texture>props/wood_b.png</texture>
</variant>
</group>
</actor>

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<group>
<variant name="decal_gravel_5x5">
<mesh>props/decal_struct_5x5.dae</mesh>
<texture>props/decal_struct_gravel_large.png</texture>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -9,6 +9,7 @@
<prop actor="props/structures/celts/civic_props_1.xml" attachpoint="root"/>
<prop actor="props/structures/celts/civic_props_new.xml" attachpoint="root"/>
<prop actor="props/structures/celts/civic_entry.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_5x5.xml" attachpoint="root"/>
</props>
<texture>structural/celt_struct_1.dds</texture>
</variant>

View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Celt Temple">
<mesh>structural/celt_temple.dae</mesh>
<props>
<prop actor="props/structures/celts/temple_wood.xml" attachpoint="root"/>
<prop actor="props/structures/celts/temple_shields.xml" attachpoint="root"/>
<prop actor="props/structures/decals/gravel_5x5.xml" attachpoint="root"/>
</props>
<texture>structural/celt_temple.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -8,15 +8,18 @@
<Cost>
<PopulationBonus>7</PopulationBonus>
</Cost>
<Health>
<Max>5000</Max>
</Health>
<Footprint replace="">
<Circle radius="8.0"/>
<Height>16.0</Height>
<Circle radius="15.0"/>
<Height>12.0</Height>
</Footprint>
<Obstruction>
<Static width="15.0" depth="15.0"/>
<Static width="25.0" depth="25.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/celts/temple.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
<Actor>structures/celts/temple_new.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>