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forked from 0ad/0ad

Update persian merchant ship mesh to reduce the amount of transparency.

This was SVN commit r23440.
This commit is contained in:
Stan 2020-01-26 16:56:39 +00:00
parent ba0eef2003
commit 993dd3a958
4 changed files with 27 additions and 4 deletions

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/pers_merc_rail.dae.dae</mesh>
<props>
<prop actor="props/structures/persians/merchant_sail.xml" attachpoint="root"/>
</props>
<textures>
<texture file="structural/pers_merc.dds" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
</actor>

View File

@ -7,9 +7,12 @@
<mesh>structural/pers_merc.dae</mesh>
<props>
<prop actor="props/structures/persians/merchant_sail.xml" attachpoint="root"/>
<prop actor="props/structures/persians/merchant_rail.xml" attachpoint="root"/>
</props>
<textures><texture file="structural/pers_merc.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/pers_merc.dds" name="baseTex"/>
</textures>
</variant>
</group>
<material>basic_trans.xml</material>
<material>default.xml</material>
</actor>

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